Resident Evil: The Mercenaries 3D - Game Guide Data Base
バイオハザード ザ マーセナリーズ 3D 攻略Wiki
*** LAST UPDATE JULY 24, 2011 (COMPLETED)
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Berserker/Kevin, Daedalus, Dairuss, Smug
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| Character | How to unlock |
| Chris Redfield | Default |
| Jill Valentine | Default |
| Rebecca Chambers | Clear Mission 2-3 with a B Rank |
| Claire Redfield | Clear Mission 1-3 with a B Rank |
| HUNK | Default |
| Burry Burton | Clear Mission 4-5 with a B Rank |
| Jack Krauser | Clear Mission 3-5 with a B Rank |
| Albert Wesker | Clear Mission 5-5 with a B rank |
| Skill Points for: | Set A | Set B | Set C | Set D |
| LV.2 | 4000 | 9000 | 15000 | 17000 |
| LV.3 | 10000 | 16000 | 22000 | 32000 |
| Skill (Row 1) | Set | Effects |
| Medic | A | Improve vitality recovery. (50%) |
| [Lv 3] Recover some vitality on critical hit. | ||
| Toughness | A | Reduce damage. (25%) |
| [Lv 3] Combo Timer extends upon enemy defeat. | ||
| Luck | A | Improve resistance against instant kill. (60%) |
| [Lv 3] Partner receives same effects. | ||
| Handgun Technique | B | Improve handgun handling. |
| [Lv 3] Improved critical hit rate. (30%) | ||
| Handgun Custom | B | Improve handgun ability. (Firing speed +30%, capacity +50%) |
| [Lv 3] Increase all weapon attack power. (8%) | ||
| Shotgun Technique | B | Improve shotgun handling. |
| [Lv 3] Reduced damage. (10%) | ||
| Skill (Row 2) | Typ | Effects |
| Shotgun Custom | B | Improve shotgun ability. (Firepower +30%, Capacity +50%) |
| [Lv 3] Faster recovery. (+15%) | ||
| Machine Gun Technique | B | Improve machine gun handling. |
| [Lv 3] Strengthen Melee Attacks. | ||
| Machine Gun Custom | B | Improve machine gun ability. (Firepower +30%, capacity +50%) |
| [Lv 3] Increase blast radius of explosives. | ||
| Rifle Technique | B | Improve rifle handling. |
| [Lv 3] Strengthen Melee Attacks. (15%) | ||
| Magnum Technique | B | Improve magnum handling. |
| [Lv 3] Improve resistance to instant kill. (30%) | ||
| Bomber | B | Improve explosives handling. (Explosives damage +30%) |
| [Lv 3] Reduced damage. (10%) | ||
| Skill (Row 3) | Typ | Effects |
| Combat | B | Improve Melee Attacks. (40%) |
| [Lv 3] Faster reload speeds for all weapons. (10%) | ||
| Smart Reload | B | Improve reload speed for all weapon. (20%) |
| [Lv 3] Reload in various situations. | ||
| Technician | B | Improve handling for all weapons. |
| [Lv 3] Improve recovery. (15%) | ||
| Full Burst | B | Strengthen all weapons. (15%) |
| [Lv 3] Partner receives same effects. | ||
| Weapon Master | D | Double skill effects for weapons, but recovery becomes longer. |
| [Lv 3] Improve resistance to instant kill. (30%) | ||
| Reversal | B | Gain more powerful Melee Attacks when vitality is low. |
| [Lv 3] Increasse all weapon ammo capacity. (20%) | ||
| Skill (Row 4) | Typ | Effects |
| Revenge | D | Critical hit rate increase when vitality is low. (90%) |
| [Lv 3] Reload in various situations. | ||
| Gaint Killing | D | Increased damage against powerful enemies. (50%) |
| [Lv 3] Faster reload speeds for all weapons. (10%) | ||
| Adrenaline | B | Combo timer lasts longer when damage is sustained. (+2 sec) |
| [Lv 3] After taunt, attack power boost 60% for 6 sec. | ||
| Extension | B | Combo timer lasts longer when time remaining is low. (+3 sec) |
| [Lv 3] Auto-recover vitality when time is low. | ||
| Lucky 7 | C | Defeat an enemy with "7" is in the clock for Time Bonus. |
| [Lv 3] Improve firing rate for all weapons. (10%) | ||
| CLOSE RANGE | B | Combo timer lasts longer (+3 sec) when an enemy defeated at close range. |
| [Lv 3] After taunt, attack power boost 60% for 6 sec. | ||
| Skill (Row 5) | Typ | Effects |
| Old School | C | Temporary invincibility when picking up an item. |
| [Lv 3] Reload in various situations. | ||
| Landing | A | Take down opponents easier when jumping down to lower area. |
| [Lv 3] Increase all weapon shot capacity. (20%) | ||
| Maximizer | B | Skill will improve faster. |
| [Lv 3] Improve skills for all weapons. (20%) | ||
| Friendship | B | Vitality recovers automatically when partner is nearby. |
| [Lv 3] Increase all weapon attack power. (8%) | ||
| Thunderbolt | C | Melee attacks gain electric shock properties. |
| [Lv 3] Release electrical storm. | ||
| Infinity 7 | B | Unlimited use of the rocket launcher, but 0 score. |
| [Lv 3] Immune to all attack except instant kill. |
| Moves | Enemy Status / Attack Position | Damage |
| Straight | Head shot / front or back | 450 |
| Hook | Arm shot / front | 300 |
| Kick | Arm shot / back | 400 |
| Uppercut | Leg shot / front | 400 |
| Neckbreaker | Leg shot / back | Instant kill |
| Stomp | Downed | 650 |
| Haymaker | Death blow / front | 3000 |
| Backhand | Death blow / Back | 3000 |
| Moves | Enemy Status / Attack Position | Damage |
| High Kick | Head shot / front or back | 350 |
| Roundhouse | Arm shot / front | 250 |
| Reverse Roundhouse | Arm shot / back | 350 |
| Rising Kick | Leg shot / front | 350 |
| Head Grab | Leg shot / back | Instant kill |
| Double Knee Drop | Downed | 1200 |
| Flip Kick | Death blow / front | 2000 x2 |
| Cartwheel Kick | Death blow / Back | 2000 x2 |
| Moves | Enemy Status / Attack Position | Damage |
| Push Out | Head shot / front or back | 400 |
| Tear Gas | Arm shot / front | 200 |
| Rump Shaker | Arm shot / back | 300 |
| Jump Punch | Leg shot / front | 350 |
| Head Cracker | Leg shot / back | 450 |
| Kick | Downed | 500 |
| Stun Gun | Death blow / front | 8000 |
| Stun Gun | Death blow / Back | 8000 |
| Moves | Enemy Status / Attack Position | Damage |
| One Two High | Head shot / front or back | 100, 250, 250 |
| Fall High | Arm shot / front | 250 |
| Back Hook Kick | Arm shot / back | 400 |
| Upper Combination | Leg shot / front | 250 x2 |
| Neck Kick | Leg shot / back | 800 |
| Stomp | Downed | 600 |
| Double Shoot | Death blow / front | 500, 5500 |
| Double Shoot | Death blow / Back | 500, 5500 |
| Moves | Enemy Status / Attack Position | Damage |
| Elbow Strike | Head shot / front or back | 350 |
| Riot Kick | Arm shot / front | 300 |
| Neckslicer | Arm shot / back | 400 |
| The End | Leg shot / front | Instant kill |
| Executioner | Leg shot / back | Instant kill |
| Triple Tap | Downed | 200, 250, 250 |
| Side Kick | Death blow / front | 3000 |
| Side Kick | Death blow / Back | 3000 |
| Moves | Enemy Status / Attack Position | Damage |
| Headbutt | Head shot / front or back | 400 |
| Barry Sandwish | Arm shot / front | 300 |
| Knee | Arm shot / back | 400 |
| Burton Boot | Leg shot / front | 400 |
| Gun Bash | Leg shot / back | 650 |
| Miranda Rights | Downed | 5000 |
| Hurricane | Death blow / front | 2000 x4 |
| Hurricane | Death blow / Back | 2000 x4 |
| Moves | Enemy Status / Attack Position | Damage |
| Roundhouse | Head shot / front or back | 200, 300 |
| Up-slide | Arm shot / front | 350 |
| Tackle | Arm shot / back | 800 |
| Stinger | Leg shot / front | Instant kill |
| Throat Slit | Leg shot / back | Instant kill |
| Knife Stab | Downed | 800 |
| Drop Kick | Death blow / front | 4000 |
| Drop Kick | Death blow / Back | 4000 |
| Moves | Enemy Status / Attack Position | Damage |
| Cobra Strike | Head shot / front or back | 1200 |
| Panther Fang | Arm shot / front | 300 |
| Jaguar Kick | Arm shot / back | 400 |
| Tiger Uppercut | Leg shot / front | 400 |
| Mustang Kick | Leg shot / back | 600 |
| Windfall | Downed | 600 |
| Ghost Butterfly | Death blow / front | 4000 |
| Rhino Charge | Death blow / Back | 4000 |
| Dash | Press "right" on the D-pad | 200 |
| Knee | Press "Y" during Dash move | 1000 |
| Character | Damage taken | Recover rate |
| Chris Redfield | 100 % | 300 |
| Chris (Pilot Suit) | 90 % | 330 |
| Jill Valentine | 110 % | 330 |
| Jill (Casual) | 120 % | 390 |
| Rebecca Chambers | 130 % | 450 |
| Rebecca (Nurse) | 150 % | 600 |
| Claire Redfield | 110 % | 360 |
| Claire (Suit) | 80 % | 240 |
| HUNK | 90 % | 270 |
| HUNK (Mr. Death) | 70 % | 180 |
| Barry Burton | 90 % | 180 |
| Barry (Patriotic) | 130 % | 390 |
| Jack Krauser | 80 % | 210 |
| Krauser (Exo-Skeleton) | 60 % | 150 |
| Albert Wesker | 110 % | 300 |
| Wesker (Uroboros) | 50% | 90 |
| Character | Taunting time | Movement & Melee |
| Chris Redfield | 2.3 sec | Normal |
| Jill Valentine | 2.3 sec | Fast |
| Rebecca Chambers | 2.6 sec | Fast |
| Claire Redfield | 5.0 sec | Fast |
| HUNK | 5.0 sec | Normal |
| Barry Burton | 1.8 sec | Normal |
| Jack Krauser | 2.6 sec | Fast |
| Albert Wesker | 2.3 sec | Normal |
| Character | Weapon Set (ammo) | Herbs |
| Chris Redfield | Handgun / M92F (20/20) Shotgun / M37 (7/7) Rifle / S75 (8/8) | 0 |
| Jill Valentine | Machine Gun / SG 556 (45/45) Knife Shotgun / M3 (5/5) | 1 |
| Rebecca Chambers | Machine Gun / MP5 (60/60) G. Launcher - EXP (4/4) | 5 |
| Claire Redfield | Handgun / Matilda (15/30) G. Launcher - ELC (6/6) Rifle / PSG 1 (6/6) | 1 |
| HUNK | Handgun / P8 (14/14) G. Launcher - FLS (4/4) Machine Gun / AK74 (30/30) | 0 |
| Barry Burton | Handgun / Samurai Edge (9/9) Magnum / M500 (5/0) Rifle / Dragunov (4/4) | 0 |
| Jack Krauser | Bow & Arrow Knife Rocket Launcher (2/0) | 1 |
| Albert Wesker | Handgun / Samurai Edge (9/9) Magnum / L.Hawk (6/0) Shotgun / Hydra (3/3) | 0 |
| Special Set (unlock with 15 play coins) | Handgun / Red 9 (3/9) G. Launcher - 2-Way (4/10) | - |