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Resident Evil: The Mercenaries 3D - Game Guide Data Base



Resident Evil: The Mercenaries 3D - Game Guide Data Base
バイオハザード ザ マーセナリーズ 3D 攻略Wiki

*** LAST UPDATE JULY 24, 2011 (COMPLETED)

- Character & Costume
- Character Statistics
- Enemy/Creature Statistics (updated)
- Melee Attacks
- Skill's Unlock Condition
- Skill Effects/Details
- Weapon Listing
- Medal Listing
- In-game Mini Tips

- Full Walkthrough by Berserker (new)
- Product Descriptions
- Official Website
- 3DS online games chat room




Special credits:
Berserker/Kevin, Daedalus, Dairuss, Smug

My Friend Code:
3737-9550-9315
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Imagine if your 3DS is able to capture... ghost!


Okay, have a short break from my RE: Mercenaries 3D gaming, because I found this game with a great idea, and that's what I wished for long time! Since the time when some iPhone games play by using the camera, my mind pop up an idea "what if a game like Fatal Frames that uses a real camera? (Fatal Frames is an horror game, and camera is the weapon to kill the ghosts and spirits)

Now this is The Hidden! Announced few months ago, and now we can see some screens from Majesco website. This game caught my attention, I want this brings the horror into reality, that would be interesting, hope it won't disappoint.

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PRODUCT DESCRIPTIONS:

What if your new 3DS game was more than a game? Turn your handheld into a portal to the astral plane as you investigate your real-world environments to search, capture and destroy supernatural entities as a paranormal investigator. As a member of the elite squad known as G.E.I.S.T., Ghostly Entity Investigation and Strike Team, you will work with your team to track, shoot and vanquish evil spirits and neutralize mysterious outbreaks that pose threats to all mankind. Keep your eyes peeled and your nerves tough as you hunt beings not of this world in The Hidden.

- Experience the augmented reality adventure using your 3DS camera to scan, detect, and hunt ghosts in your environment during the day or night.

- Battle powerful bosses using your full arsenal of acquired tech. Each one demands unique strategies, and some become long-running nemeses.

- Discover and capture 6 different types of paranormal entities in this location-based adventure by keeping your 3DS with you wherever you go in the real world. It's important to revisit areas that you have cleaned up because they can become re-infested.

- Face off against hostile spirits using high tech tools and weapons, such as the Plasmatic Disruptor and the Spectral Shield.

- Investigate the mysterious influx of ghostly entities across 12 unique missions with varying sub-missions.

- Gain experience, security clearance, and plasma energy to increase your rank to become the ultimate G.E.I.S.T. agent.

- Take photos of entities with your 3DS camera and keep a log of your discoveries while using your map to keep track of where you've been.


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Resident Evil 3D - In-game Mini Tips

Dealing with Parasite
Throw a Flash Grenade can kill a parasite pop up from the enemy's head. Any hits with electric shot (Thunderbolt skill or Claire's G. Launcher) does large damage to the parasite.

To prevent parasite grow out from enemy, you can kill an enemy with instant kill attack, below listed all available instant kill moves.
- Chris - Neckbreaker (leg shot, from behind)
- Jill - Head Grab (leg shot, from behind)
- HUNK - The End (leg Shot, in front)
- HUNK - Executioner (leg shot, in front)
- Krauser - Throat Slit (leg shot, from behind)
- Krauser - Stinger (leg shot, in front)


Dealing with Duvalia
Duvalia (one of the two Parasite, the one with shell), when you run out of Flash Grenade, it is hard to be killed by gunshot. Their weak part is inside its mouth, protected by the shell. You should shoot their back or leg until their mouth opens, and shoot at their weak point for great damage.


Mini boss explosion
Always remember all bosses except Garrador (claw) will explode when killed, even some normal majinis as well.


Instant reload near explosion
When you reload near any explosion (example the explosion from mini bosses), your character will get into "self cover" animation instead of reloading, meawhile, your weapon has been reloaded.


Voice commands
How do you do a voice command? Hold X button (taunt) and press any direction on the D-pad to input a command. Here's the list:
X + Up = Go
X + Down = Wait
X + Left = Thanks
X + Right = Come one


Wesker special move
Press "Right" on the D-pad to perform a dash, press "Y" during the dash for a knee attack.


SS rank for Level 2 & Level 3 Solo missions
Your rank is based on the final score, and the remaining time of the mission affects the final score, so you have to keep your time as high as possible. The best way is kill the enemies with melee attack, every time an enemy killed by melee attack will add 5 second to the timer. I recommend set the skills that enhance your melee attack so you can kill the enemy with a single hit.


Do not take double Combo Bonus
When your partner pick up a Combo Bonus, the "Combo Time" will display on the top right corner, now do not pick up another Combo Bonus again.


Shoot the Chicken
The chicken probably drops you a herb and adds a combo count, so it's consider 1 of the 150 enemies in certain missions.


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Resident Evil 3D - Character & Alternate Costumes

Resident Evil: The Mercenaries 3D how to unlock characters and alternate costume. Click the thumb picture to enlarge.

Unlockable Characters

CharacterHow to unlock
Chris RedfieldDefault
Jill ValentineDefault
Rebecca ChambersClear Mission 2-3 with a B Rank
Claire RedfieldClear Mission 1-3 with a B Rank
HUNKDefault
Burry BurtonClear Mission 4-5 with a B Rank
Jack KrauserClear Mission 3-5 with a B Rank
Albert WeskerClear Mission 5-5 with a B rank


Alternate Costumes


Chris Redfield
Pilot Suit
Condition: Mission Level 1-3 get an SS Rank, or get 10 Medals

Jill Valentine
Casual (Resident Evil 3 costume)
Condition: Get an S Rank on Mission Level 3-5

Rebecca Chambers
Nurse
Condition: Get an S Rank for all Missions (except Level Ex)

Claire Redfield
Suit
Condition: Obtain 25 Medals

HUNK
Mr. Death / Reaper
Condition: Get an A Rank for all Missions (except Level Ex)

Barry Burton
Patriotic
Condition: Obtain 20 Medals

Jack Krauser
Exo-Skeleton Suit
Condition: Get S Rank on Mission Level 5-5

Albert Wesker
Uroboros
Condition: Get a B Rank or above for all Mission (including EX)


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Resident Evil 3D - Skill Listing

Here's details of skills effect, read here to see how to unlock each skills

Skill Set

Skill Points for: Set ASet BSet CSet D
LV.2400090001500017000
LV.310000160002200032000


Skill Effects


Skill (Row 1) SetEffects
MedicAImprove vitality recovery. (50%)
[Lv 3] Recover some vitality on critical hit.
ToughnessAReduce damage. (25%)
[Lv 3] Combo Timer extends upon enemy defeat.
LuckAImprove resistance against instant kill. (60%)
[Lv 3] Partner receives same effects.
Handgun Technique BImprove handgun handling.
[Lv 3] Improved critical hit rate. (30%)
Handgun Custom BImprove handgun ability. (Firing speed +30%, capacity +50%)
[Lv 3] Increase all weapon attack power. (8%)
Shotgun Technique BImprove shotgun handling.
[Lv 3] Reduced damage. (10%)
Skill (Row 2) TypEffects
Shotgun Custom BImprove shotgun ability. (Firepower +30%, Capacity +50%)
[Lv 3] Faster recovery. (+15%)
Machine Gun Technique BImprove machine gun handling.
[Lv 3] Strengthen Melee Attacks.
Machine Gun Custom BImprove machine gun ability. (Firepower +30%, capacity +50%)
[Lv 3] Increase blast radius of explosives.
Rifle Technique BImprove rifle handling.
[Lv 3] Strengthen Melee Attacks. (15%)
Magnum Technique BImprove magnum handling.
[Lv 3] Improve resistance to instant kill. (30%)
BomberBImprove explosives handling. (Explosives damage +30%)
[Lv 3] Reduced damage. (10%)
Skill (Row 3) TypEffects
CombatBImprove Melee Attacks. (40%)
[Lv 3] Faster reload speeds for all weapons. (10%)
Smart Reload BImprove reload speed for all weapon. (20%)
[Lv 3] Reload in various situations.
TechnicianBImprove handling for all weapons.
[Lv 3] Improve recovery. (15%)
Full Burst BStrengthen all weapons. (15%)
[Lv 3] Partner receives same effects.
Weapon Master DDouble skill effects for weapons, but recovery becomes longer.
[Lv 3] Improve resistance to instant kill. (30%)
ReversalBGain more powerful Melee Attacks when vitality is low.
[Lv 3] Increasse all weapon ammo capacity. (20%)
Skill (Row 4) TypEffects
RevengeDCritical hit rate increase when vitality is low. (90%)
[Lv 3] Reload in various situations.
Gaint Killing DIncreased damage against powerful enemies. (50%)
[Lv 3] Faster reload speeds for all weapons. (10%)
AdrenalineBCombo timer lasts longer when damage is sustained. (+2 sec)
[Lv 3] After taunt, attack power boost 60% for 6 sec.
ExtensionBCombo timer lasts longer when time remaining is low. (+3 sec)
[Lv 3] Auto-recover vitality when time is low.
Lucky 7 CDefeat an enemy with "7" is in the clock for Time Bonus.
[Lv 3] Improve firing rate for all weapons. (10%)
CLOSE RANGE BCombo timer lasts longer (+3 sec) when an enemy defeated at close range.
[Lv 3] After taunt, attack power boost 60% for 6 sec.
Skill (Row 5) TypEffects
Old School CTemporary invincibility when picking up an item.
[Lv 3] Reload in various situations.
LandingATake down opponents easier when jumping down to lower area.
[Lv 3] Increase all weapon shot capacity. (20%)
MaximizerBSkill will improve faster.
[Lv 3] Improve skills for all weapons. (20%)
FriendshipBVitality recovers automatically when partner is nearby.
[Lv 3] Increase all weapon attack power. (8%)
ThunderboltCMelee attacks gain electric shock properties.
[Lv 3] Release electrical storm.
Infinity 7 BUnlimited use of the rocket launcher, but 0 score.
[Lv 3] Immune to all attack except instant kill.


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Resident Evil 3D - Melee Attacks

* Death blow moves only available during critical status with Reserval skill equipped, or chain a mini boss after your partner's melee attack.

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= Chris Redfield =

MovesEnemy Status / Attack Position Damage
StraightHead shot / front or back 450
HookArm shot / front 300
KickArm shot / back 400
UppercutLeg shot / front 400
NeckbreakerLeg shot / back Instant kill
StompDowned650
HaymakerDeath blow / front 3000
BackhandDeath blow / Back 3000


= Jill Valentine =

MovesEnemy Status / Attack Position Damage
High Kick Head shot / front or back 350
RoundhouseArm shot / front 250
Reverse Roundhouse Arm shot / back 350
Rising Kick Leg shot / front 350
Head Grab Leg shot / back Instant kill
Double Knee Drop Downed1200
Flip Kick Death blow / front 2000 x2
Cartwheel Kick Death blow / Back 2000 x2


= Rebecca Chambers =

MovesEnemy Status / Attack Position Damage
Push Out Head shot / front or back 400
Tear Gas Arm shot / front 200
Rump Shaker Arm shot / back 300
Jump Punch Leg shot / front 350
Head Cracker Leg shot / back 450
KickDowned500
Stun Gun Death blow / front 8000
Stun Gun Death blow / Back 8000


= Claire Redfield =

MovesEnemy Status / Attack Position Damage
One Two High Head shot / front or back 100, 250, 250
Fall High Arm shot / front 250
Back Hook Kick Arm shot / back 400
Upper Combination Leg shot / front 250 x2
Neck Kick Leg shot / back 800
StompDowned600
Double Shoot Death blow / front 500, 5500
Double Shoot Death blow / Back 500, 5500


= HUNK =

MovesEnemy Status / Attack Position Damage
Elbow Strike Head shot / front or back 350
Riot Kick Arm shot / front 300
NeckslicerArm shot / back 400
The End Leg shot / front Instant kill
ExecutionerLeg shot / back Instant kill
Triple Tap Downed200, 250, 250
Side Kick Death blow / front 3000
Side KickDeath blow / Back 3000


= Barry Burton =

MovesEnemy Status / Attack Position Damage
Headbutt Head shot / front or back 400
Barry Sandwish Arm shot / front 300
KneeArm shot / back 400
Burton Boot Leg shot / front 400
Gun Bash Leg shot / back 650
Miranda Rights Downed5000
HurricaneDeath blow / front 2000 x4
HurricaneDeath blow / Back 2000 x4


= Jack Krauser =

MovesEnemy Status / Attack Position Damage
RoundhouseHead shot / front or back 200, 300
Up-slide Arm shot / front 350
TackleArm shot / back 800
StingerLeg shot / front Instant kill
Throat Slit Leg shot / back Instant kill
Knife Stab Downed800
Drop Kick Death blow / front 4000
Drop KickDeath blow / Back 4000


= Albert Wesker =

MovesEnemy Status / Attack Position Damage
Cobra Strike Head shot / front or back 1200
Panther Fang Arm shot / front 300
Jaguar Kick Arm shot / back 400
Tiger Uppercut Leg shot / front 400
Mustang Kick Leg shot / back 600
WindfallDowned600
Ghost Butterfly Death blow / front 4000
Rhino Charge Death blow / Back 4000
Dash Press "right" on the D-pad 200
KneePress "Y" during Dash move 1000


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Resident Evil 3D - Character Statistics

Each character has their own toughness and recover (using herbs) rate. so the amount of recovery and damage taken are all different.

Below is the rate of each character and their costume effectiveness without any skills applied..

CharacterDamage taken Recover rate
Chris Redfield 100 %300
Chris (Pilot Suit) 90 %330
Jill Valentine 110 %330
Jill (Casual) 120 %390
Rebecca Chambers 130 %450
Rebecca (Nurse) 150 % 600
Claire Redfield 110 % 360
Claire (Suit) 80 % 240
HUNK90 % 270
HUNK (Mr. Death) 70 % 180
Barry Burton 90 % 180
Barry (Patriotic) 130 % 390
Jack Krauser 80 % 210
Krauser (Exo-Skeleton) 60 % 150
Albert Wesker 110 % 300
Wesker (Uroboros) 50%90


Character's Action

CharacterTaunting time Movement & Melee
Chris Redfield 2.3 sec Normal
Jill Valentine 2.3 sec Fast
Rebecca Chambers 2.6 sec Fast
Claire Redfield 5.0 sec Fast
HUNK5.0 sec Normal
Barry Burton 1.8 sec Normal
Jack Krauser 2.6 sec Fast
Albert Wesker 2.3 sec Normal


Equipment

***full weapon details can be found here***

CharacterWeapon Set (ammo) Herbs
Chris Redfield Handgun / M92F (20/20)
Shotgun / M37 (7/7)
Rifle / S75 (8/8)
0
Jill Valentine Machine Gun / SG 556 (45/45)
Knife
Shotgun / M3 (5/5)
1
Rebecca Chambers Machine Gun / MP5 (60/60)
G. Launcher - EXP (4/4)
5
Claire Redfield Handgun / Matilda (15/30)
G. Launcher - ELC (6/6)
Rifle / PSG 1 (6/6)
1
HUNKHandgun / P8 (14/14)
G. Launcher - FLS (4/4)
Machine Gun / AK74 (30/30)
0
Barry Burton Handgun / Samurai Edge (9/9)
Magnum / M500 (5/0)
Rifle / Dragunov (4/4)
0
Jack Krauser Bow & Arrow
Knife
Rocket Launcher (2/0)
1
Albert Wesker Handgun / Samurai Edge (9/9)
Magnum / L.Hawk (6/0)
Shotgun / Hydra (3/3)
0
Special Set
(unlock with 15 play coins)
Handgun / Red 9 (3/9)
G. Launcher - 2-Way (4/10)
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