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Resident Evil 4 Mobile Edition - Introductions



Game Description:

Resident Evil 4 marks a new chapter in the Resident Evil series. You'll
rejoin Leon S. Kennedy six years after his first mission as a rookie cop
from Resident Evil 2. Now a US agent, Leon is on a top secret mission to
investigate the disappearance of the president's daughter. As Leon, you
must make your way to a mysterious location in Europe, where new enemies
await. Take them down by using enhanced aim-and-shoot features and a new
action button.


Features:

~Cinematic views and intense combat.
3rd person perspective camera immerses you in the action with a panoramic
wide-screen view and frenetic action.


~Location based damage for more strategic combat.
Use Resident Evil 4's intuitive aiming system to blast enemies apart with
laser precision. Location based damage means where you aim is what you hit.
Shot enemies in the legs to slow them down or in the head for a quick kill.


~Perform complicated actions with a touch of the screen.
Context sensitive controls pop up as need allowing you to perform complex
actions with a tap of the button. Climb ladders, equip binoculars and jump
out windows with a press of an icon.


~Inventory upgrades.
Use in-game money to purchase and upgrade weapons from the" Arms Merchant."
Increase the damage, reload time and capacity of your weapons and unleash
total devastation in battle. Money can be found when you defeat enemies or
from pawning in-game jewelry.


~Endless reliability with Mercenaries mode.
Play through "Scenario Mode" to unlock "Mercenary Mode," a separate mission
mode with pre-set goals, weapons and conditions. Both modes can be replayed
over and over.



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Resident Evil 4 Mobile Edition - Story Mode

1: Bloodthirsty

"The nightmare begins! Leon,
ifiltrating the village,
takes on the Ganados!"

First of all, go to the left side, raise and climb up the ladder, there's
a Shotgun on top of there. Take down certain amount of enemies to spawn the
chainsaw man, the chainsaw attack is instant dead move, defeat him with the
Shotgun would be easier. After that, survive for a short while to complete
this mission.

Treasure: Spinel, Pocket Watch (dirty), Ruby (dropped by chainsaw man)

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2: Luis Sera

"Leon, captured and taken
to a secure valley, meets
Luis for the first time."

Run down the path and move left, climb up to the rooftop to and obtain a half
of the Hexagon in the box. Move to right side and obtain another half of the
Hexagon which is inside the box near the red barrel. After all, combine the
Hexagon (under the menu, slide the top bar to switch to the key item screen)
and then use it to unlock the door. In order to fight the chainsaw man, you
need to defeat certain amount of enemies (Professional or harder mode).

Treasure: Antique Pipe, Spinel, Ruby (dropped by chainsaw man)

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3. Las Plagas

"Leon's body starts to writhe
in pain as the Plaga
parasite begins to grow."

Never ever stand close to the enemy with Plaga (on the head), you can shoot
on the Plaga to stun him and then kick him down. If you want to defeat them,
always shoot on the Plaga to avoid wasting ammo, or just throw a Flash Grenade.
Proceed to the end and climb the rope to end this.

Treasure: Mask with divots, Spinel

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4: The Giant's Den

"Leon falls into a trap in
the quarry as the terrifying
El Gigante lumbers forth!"

El Gigante's attacks are very slow, just make sure you press the dodge command
at the right time and don't get too close to him. Shooting to the head is the
most effective way to stun the El Gigante. After stunning a few time, the Plaga
will appear on his back, either climb and cut it or use Shotgun to deal great
damage to the Plaga. Becareful once you defeat him, don't let him fall on Leon!

Treasure: Green Gem, Spinel

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5: Rescue Ashley

"Leon infiltrates the church
successfully. Where could
they be hodling Ashley...?"

Go right and get the Hand Grenade in the box. Kill the enemies for the
Insignia Key. Once you climb the ladder on the left, the enemies at the bottom
will not chasing you anymore, you can throw the Hand Grenade from upstairs to
kill all of them in once. After getting the Insignia Key, unlock the room on
upstairs to rescue Ashley. Now more enemies will be spawned, most of them are
on the bottom area. Defeat all of them and then bring Ashley to the exit.

Treasure: 5 Pearl Bangle, Spinel

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6: Siege Campaign

"The villagers start to
encircle the small house
Leon is in."

You are in the cabin, and you have to survive for around 4 minutes. The best
place to stay is the corner of the top floor where you can see the stairs.
To slow down the enemies wave, keep knock down the ladder on the top floor.
But if you want to get better ranking, you have to kill as many enemies as
you can.

Treasure: Spinel, Purple Gem

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7: To The Castle Gate

"Leon flees into the old
castle, but is what awaits
him there a worse fate?"

Buy a Rifle for this stage. If you run out of PTAS, go earn some from the
Mercenary Mode. Defeat the first enemy at the beginning. Once triggered the
fireball attackers, tell Ashley to wait at a safe place for a moment, now run
until you reach to the staircase. Call Ashley to follow and then tell her to
wait at the staircase.

Now slowly go up the stairs and shoot down the enemy who's throw the fireball.
Afterwards, you can spot the rest on top of the left wall from the stairs.
Always get back and check whether Ashley is safe because some enemies will
spawn from the back after a moment. After you bring down all the fireball
throwers, check the cannon and let Ashley helps operate it. Now defense
against the enemies until Ashley is done.

Treasure: Velvet Blue, Red Gem

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8: The Blind Weapon

"As Leon searches for a way
out of the castle, the Iron
guard, Garrador, appears!"

Go forward and take the Prison Key. Unlock the prison room and command Ashley
to stay outside. Go down to fight with the Garrador. Garrador will attack the
area where you made voice like shooting or running. So lure him make an attack
and shoot his Plaga on his back after you avoid his move.

After defeating Garrador, pull the switch in the cell and then head up stairs,
now some enemies will appear from the way you got the Prison Key just now.
Further more, you will face the enemies who use the crossbow, shoot them
before they release the bow. Proceed to the end to finish this.

Treasure: Velvet Blue, Amber Ring

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9: Dual Gatekeepers

"Standing between Ashley
and Leon is not one,
but two Garradors!"

Immediately get rid of the enemies before the two Garradors notice your
location. While fighting with them, try no step on the stairs because this
will spawn more enemies to join up with the Garradors. This is not the time
to save ammo, so use your strongest weapon when you have the chance to shoot
the Plaga on the Garradors. Do remember there are some more enemies will
spawn when going up the stairs even after the Garradors are defeated.

Treasure: Velvet Blue x2, Gold Bangle (dropped by red clothes Zealots)

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10: Reunion

"Leon has rescued Ashley.
However, she is recaptured
by the Ganados!"

Prepare some Flash Grenade and a Rifle for this stage, needless to say, Rifle
ammo is important too. Ashley is on the bottom floor, and you have to protect
her at the upper floor, so Rifle is the very useful weapon here. First wave
of the enemies shouldn't be a problem. Second wave and third wave will spawn
the Ganado with crossbow, so shoot him down as soon as possible. Kill the
Ganado in red clothes will get Ashley the key which is the objective for
this moment. Throw a Flash Grenade if the situation getting nasty.

After that, Ashley will join up with Leon. Now some crossbow Ganados and
shielded Ganados will appear around, and you have to get to the exit. If
you don't want to fight all of them, throw a Flash Grenade to blind the
crossbow Ganados, stun the shielded Ganados with Magnum or Shotgun and
then run pass them, rush to the exit as fast as you can.

There's a sparking treasure just on top of the beginning area (ceiling),
shoot it down for the Crown with divots, which can combine with another
treasure called Crown Jewel (obtain in 12: The Strongest Assassin).

Treasure: Crown with divots, Velvet Blue

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11: The Furnace

"A trap set for Leon pits
him up against a true
nightmare: Two El Gigantes!"

Pull the lever at left from the starting point to drop an El Gigantes to
when he reaches to the middle of the furnace. Now face the remaining Gigante.
Likewise, lure him attack and then shoot his face until the Plaga appear, hit
the Plaga until he's down. Needless to say, don't let the El Gigante falls on
Leon at the end.

Treasure: Royal Insignia, Velvet Blue

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12: The Strongest Assassin

"Awaiting Leon as he arrives
at the old water canal is
the deadly assassin, Verdugo!"

Purchase a Rocket Launcher or some Hand Grenades if you want this to be easy.
Run to the last room and activate the electricity unit, then check the exit
of the room, Verdugo will appear. You need to use the nitrogen cyliner to
freeze him so you can hit him easier. Hand Grenade or Rocket Launcher does
good damage. If you decided to run, you have to survive for 4 minutes and
take the elevator in the middle room. If you defeat Verdugo, elevator will
reach immediately, and you will obtain Crown Jewel dropped by Verdugo.

If you got the "Crown with divots" treasure in 10: Reunion, you can combine
it with this Crown Jewel to sell at higher price.

Treasure: Velvet Blue x2, Crown Jewel

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13: Ascent

"Zealots attack Leon in an
effort to stop him from
reaching the top of the tower!"

Prepare some Flash or Hand Grenades because late of the stage the enemies will
spawn more and more, and you need to kill all of them.

Treasure: Elegant Headdress, Emerald

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14: Strange Castellan

"At the tower's spira, Leon
and Salazar face off! Who
will be the victor"

Do expect you need quite a lot ammo for this fight. To make a real damage to
Salazar, you have to shoot his moving tentacle's eye until it falls. Shoot
Salazar's body with the strongest weapon you have before the tentacle has
recover. Make sure you change your position when you see the tentacle open
up its mouth! Besides this, he has another move is slamming the ground with
the tentacle, just simple stay in the middle to avoid it (the place where you
came in. Two side tentacles will only attack when you run close to them, and
their move can be dodge by pressing the "Dodge" button. Top right of the roon
can spot a shiny object which is Illuminados Pendant, and you are able to shoot
it at the middle area.

Once Salazar is defeated, quickly jump down to get your reward!

Treasure: Illuminados Pendant, Emerald

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15: Landfall

"Leon heads to the island to
find Ashley, in a marine
stronghold under heavy guard."

Run around and defeat all enemies. The gatling gun soldier will show up later.
Get the key from the galting gun soldier by defeating him, then proceed to the
locked door to end this. The upstairs part near the beginning area can find
a Butterfly Lamp treasure, this item can be combined with three other
treasures found in the following chapters.

Treasure: Emerald, Buttefly Lamp

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16: Guards!

"Leon infiltrates the island
facility, and sets out to
find Ashley."

Go forward until you see some enemies, lure them to the passage where you came,
so you can shoot them easier. Head to the last room to trigger an event with
Ashley, then take the other door that's near. Proceed to the end and kill the
galting gun soldier to obtain Storage Room Card Key. Now go back and rescue
Ashley. Bring Ashley back to the beginning point. You can command Ashley wait
in the storage room while you go out clear the enemies. In the storage room,
you can also find the Green Eye treasure as well, it can be merged with
Buttlefly Lamp together with two other treasures found in the following
chapters.

Treasure: Emerald, Green Eye

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17: Wasted

"Leon and Ashley take cover
in the underground garbage
chute, only to find a new
threat, the Regenerator!"

Prepare some Rifle ammo and free out 17 slot of your Attache Case.

Operate the switch to unlock the gate. A Regenerator will appear behind you.
Quickly get pass the first gate and pull the switch at the other side to
lock the Regenerator. Now you can shoot the red barrel to knock down the
Regenerator, it won't die like that, but just to delay its pursuit.

After pass the second gate, run left and break the box at the right which
contains a P.M. Rifle sizes 17 slot of your Attache Case, you must take it.
Now move to the left corner and pull the last switch. Prepare to fight some
Regenerators. All you need to do is, use the P.M. Rifle and shoot the red
things inside the Regenerator's body. The best place to fight them is the
dead end where the last switch is. Keep Ashley stay behind you will do.

Once you clear the enemies, proceed to the right path (from the last switch
direction) and the exit point is in the end. On top of the gate before the
exit can find a Red Eye treasure which can be merged with Butterfly Lamp.

Treasure: Emerald, Red Eye

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18: Basement Passage

"The powerful Regenerator has
made a home in maze-like
underground passages."

Beware when you heard the voice from Regenerator, probably you will see it
once you open the door or shutter. Check the map, make your way to the left
part of the map (you begin on the right part). When you reach to the bottom
of the map, you can see a door with red light lock, that is the exit point
of the stage, but you need the key to unlock it.

Continue to the top left area, the Basement Passage Key is just lying on
the ground. Please take note that a Regenerator will appear behind you once
you pick up the key, kill it to obtain the Blue Eye, which can be merged with
Butterfly Lamp. Another one will spawn at the exit point. Just kill
it if needed.

Treasure: Blue Eye (dropped by Regenerator)

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19: U-3

"Leon is trapped inside a
suspended container! Will he
be able to defeat the
fearsome U-3?"

Prepare more ammo for this fight, the boss is hard to die.

Read the map to find out the switches in each container. You need to operate
all switches (two in each container) and within 30 second you have to proceed
to the next container. U-3 will show up from time to time in the containers.
During the container fight, you won't able to kill U-3, so no need to spend
to many ammo if not necesssory.

First container, you can start with the left switch that's just behind.
Examine the first switch twice in order to operate it. After that, follow the
path pass the next corner and there's another switch.

Second container, go right from the middle path and settle the switch near the
container exit. Return back to middle junction and cross to the other opposite
side, and there's another switch. If U-3 is blocking, just avoid it since
there's another way from the beginning area.

Third container is harder, you need to draw your strong weapon or grenades
just in case you're forced into a dead end. A Golden Lynx appeared on top of
the door from second container, shoot it down at the beginning before U-3
comes out. Now move left (North part of map) and settle the switch over there,
the shutter near the switch will lock down, so you have to cross to the other
side (South part of the map) through the beginning point. After operating the
second switch, proceed to the path inside the container at the beginning
point to reach to the exit.

Note: Golden Lynx can combine with three other treasures that will be find
in the following chapters.

After escape from the containers, you you're going into the real battle.
Just follow the way here, and you will see U-3 again. There's a lot of space
to run around so keep the fight in a distance. Attack U-3 until it hide into
the ground, and then you have to dodge its attack by pressing the action
button. Sometime U-3's attack is and you might miss the dodge button, for
the Extreme mode, one cut for U-3 may kill Leon if you didn't keep is HP full,
the best way to make 99% success dodging U-3 attack from the ground, you can
try keep your finger pressing at the dodge button, sounds like this trick is
for beginner? But anyway, this trick helps me to beat Extreme mode without
losing HP. If you able to dodge well the fight should not be a problem.

Treasure: Golden Lynx, Emerald

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20: The Price of Power

"Krauser, a former fellow
soldier who sought power to
change the world, and Leon
meet once again."

Another boss fight, Krauser. Most of his moves can be dodge by pressing the
action button, and the best time to attack him is the moment right after you
dodge his moves. Make any attacks for 3 second and then run away from him
because his swap is not dodge-able and he only will do this if you closed to
him. Stepping backward left or right is also a good way to evade his straight
attack, you just need to make sure nothing block your back.

After defeating Krauser, pick up the Red Stone of Faith which can be merged
with the Golden Lynx.

Treasure: Emerald, Red Stone of Faith (dropped by Krauser)

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21: The Final Fortress

"The heavily guarded fortress
becomes the scene of an
intense battle! Is there any
hope of survival?"

You will be attacking by the gatling gun solders located at the higher area of
both side. Quickly hide yourself in the right corner. When the gatling guns
attack stopped, use your Rifle or other comfotable weapons to take them down
one by one. Make your way to the top part of each side and operate the switches
up there.

Once you have done, survive until the door is open, and you may end this by
reaching to the door. Meanwhile, you can find the Green Stone of Judgement
treasure located at the right side (North part of the map) under the building.
This treasure can be merged with the Golden Lynx.

Treasure: Emerald, Green Stone of Judgement

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22: Throwdown

"A showdown with Lord Saddler
is imminent! It is kill or
be killed!"

Just run to the bridge, operate it by pulling the switch. Now stay at the
bridge, face to the boss. When the boss is close to you, move a bit backward
to avoid the possible attacks. By doing so, the boss will be lured to jump.
Now immediately run forward, but try don't step into the platform, means you
are still standing on the bridge. If you did this right, the boss will land
down in the same position before he jumps. Now step backward again and attack
him before he jumps again. Repeat the same thing to keep him jump and land at
the same position.

Knock him down by shooting his eyes, the eyes on the leg are easier. When he
falls, you can either attack him by climbing (action button) or shooting on
his main eye. On the harder difficulty mode his eyes won't grow back when
destoyed, so you have to shoot his main eye which could make him fall as well.
After you deal enough damage, you will see a message from Ada. Now run to the
other side of the platform (opposite of the beginning side), pick up the
Rocket Launcher and use it to kill the boss.

After you have done, pick up the thing dropped by the boss. A countdown will
begin, just proceed to the elevator near the beginning area to end this.

Treasure: Emerald, Blue Stone of Teason



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Resident Evil 4 Mobile Edition - Mercenary Mode

-------------------------------------------------------------------------------

1: Training Range

Objective:
Take down as many enemies as possible before the helicopter arrives!

Inventory:
- Knife
- Handgun
- Handgun Ammo (50)
- Hand Grenade (3)
- Flash Grenade
- Greeb Herb (2)
- First Aid Spray

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2: Shotgun

Objective:
Take out as many enemies as you can using only the Shotgun! Watch your ammo!

Inventory:
- Knife
- Shotgun
- Shotgun Shells (45)
- Green Herb
- First Aid Spray

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3: Human Weapon

Objective:
It's a brawl! Take out all enemies in the area within the time limit!

Inventory:
- Knife
- Handgun
- Shotgun
- Rifle
- Handgun Ammo (50)
- Shotgun Shells (15)
- Rifle Ammo (10)
- Hand Grenade
- First Aid Spray

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4: Pincer Attack

Objective:
Take down as many enemies as you can within the time limit. Watch your back!
Be careful in the fog, as it limits your vision!

Inventory:
- Knife
- Handgun
- Shotgun
- Handgun Ammo (50)
- Shotgun Shells (15)
- Flash Grenade (2)
- First Aid Spray

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5: Sniper's Hand

Objective:
Snipe off enemies from this vantage point! Don't let them get too close!

Inventory:
- Knife
- Handgun
- Rifle
- Handgun Ammo (50)
- Rifle Ammo (2)
- First Aid Spray

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6: the Important Shot

Objective:
Take down as many enemies as you can within the time limit.
There are no ammo refills so make the most out of the shots you have!

Inventory:
- Handgun
- Shotgun
- Rifle
- TMP
- First Aid Spray

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7: Killing Road

Objective:
Take out any enemies standing in your way, and get to the exit with Ashley!

If you need a fastest way, simply knock down any enemies blocking your way
with Shotgun and run pass them. Know down the chainsaw enemy at the end with
Hand Grenade and open the door before he wake up.

Inventory:
- Knife
- Handgun
- Shotgun
- TMP
- Handgun Ammo (50)
- Shotgun Shells (15)
- TMP Ammo (100)
- Hand Grenade
- First Aid Spray (2)

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8: Escort In The Fog

Objective:
Get Ashley to the exit within the time limit! Be careful of the fog!

You have to get the Old Key which can be found on top of the shack after you
cross the suspension bridge to the left. Once obtained the key, more enemies
will spawn, lets have Ashley wait on the shack while you clear the path.
After that, head to the door at the end to complete this level.

Inventory:
- Knife
- Handgun
- Shotgun
- Handgun Ammo (50)
- Green Herb
- First Aid Spray

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9: Plagas Night

Objective:
Las Plagas are infecting everything! Take out all of them out before
the hell arrives!

Inventory:
- Knife
- Handgun
- Shotgun
- Rifle
- Handgun Ammo (50)
- Shotgun Shells (15)
- Flash Grenade (2)
- First Aid Spray

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10: No Place To Hide

Objective:
There's no safe place for Ashley to hide! Protect her with your life!
Suggestion is the upper floor's corner where you can clearly see the staircase.

Inventory:
- Knife
- Handgun
- Shotgun
- Handgun Ammo (100)
- Shotgun Shells (15)
- Hand Grenade
- Flash Grenade
- Green Herb
- First Aid Spray

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11: Shadow of the Giant

Objective:
Defeat El Gigante within the time limit.

Use Hand Grenade to stun him once and then shoot his head with Handgun until
he's stunned again, and the Plaga will appear. Either climb in or shoot with
your Rifle/Shotgun to deal great damage. Repeat the same thing to finish him
off. Open the gate to end this.

Inventory:
- Knife
- Handgun
- Shotgun
- Rifle
- Handgun Ammo (50)
- Shotgun Shells (30)
- Rifle Ammo (10)
- Hand Grenade (3)
- First Aid Spray

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12: Chainsaw Army

Objective:
Take down as many enemies as you ca within the time limit. Only chainsaw
enemies here, stay alert!

Inventory:
- Knife
- Handgun
- Shotgun
- Rifle
- Handgun Ammo (50)
- Shotgun Shells (15)
- Hand Grenade

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13: Handgun

Objective:
Armed with only a Handgun, use all the tricks learned so far to take down
as many enemies as you can within the time limit!

Inventory:
- Knife
- Handgun
- Handgun Ammo (150)
- Green Herb
- First Aid Spray

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14: Total Control

Objective:
Battle the Ganados in this narrow hall. Take out all enemies in the time limit!

Inventory:
- Knife
- Handgun
- Shotgun
- TMP
- Handgun Ammo (50)
- Shotgun Shells (15)
- TMP Ammo (100)
- Hand Grenade (2)
- Green Herb

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15: Guardian

Objective:
Ashley is locked in the dungeon! Get her out before time expires!

Defeat the enemies at the beginning as soon as possible. Then kill the Ganado
in red clothes for the Old Key. Usually one of the Ganados will drop a
Hand Grenade, make sure you take it. Open the door with the Old Key and
lure out the Garrador, now get into the dungeon and make sure the door closed
so the Garrador can't rush to you.

After Ashley joins, clear the enemy inside the dungeon and wait for the
Ganado with the shield comes in, since Garrador can't open the door, so
he can only enter the dungeon together with the shielded Ganado. Now use the
Hand Grenade to kill the shielded Ganado and stun the Garrador in the same
time, the best place to damage them is where you can clearly spot the corner
after the staircase. Once you did it, call up Ashley and run to the last door
in the far left end from the dungeon.

Inventory:
- Knife
- Handgun
- TMP
- Handgun Ammo (50)
- TMP Ammo (100)
- Flash Grenade
- Green Herb
- First Aid Spray

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16: Countdown

Objective:
Using only the Mine Thrower take out all enemies, but watch out for Ashley!

Inventory:
- Knife
- Mine Thrower
- M.T. Darts (15)
- First Aid Spray (2)

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17: Firefight

Objective:
It's you against some Ganados bearing bowguns! Take them all out!

Inventory:
- Knife
- Handgun
- Magnum
- TMP
- Handgun Ammo (50)
- TMP Ammo (100)
- Hand Grenade
- Flash Grenade
- First Aid Spray

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18: The Big Rescue

Objective:
Take the key from the enemy and head for the exit at the stairs with Ashley!

First of all, use the Mine Thrower to take down the crossbow Ganado near the
cannon immediately, following be the enemies throwing the fireballs, which
are on the upper area of the opposite side, another one is above the castle
entrance. The faster you get rid of the fireball throwers, the easier this
mission will be. Defeat the Ganado in red clothes for the key. Now you should
head down to the stairs where the beginning area of the castle, not the castle
entrance! Save the remaining Mine Thrower Darts for the shield enemies at the
end.

Inventory:
- Knife
- Handgun
- Shotgun
- Mine Thrower
- Handgun Ammo (50)
- Shotgun Shells (15)
- Green Herb

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19: Bombing Raid

Objective:
Use your vast quantity of grenades to rain down destruction in the hall.
Be careful the shield enemies could come from your back!

Inventory:
- Knife
- Handgun
- Hand Grenade (8)
- First Aid Spray

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20: Knife

Objective:
With only knife on fend off attacks, can you really survive!?

My suggestion for this mission is "survive" instead of killing enemies.
At the beginning, you can try play with the evade and counter with knife
with the Flash Grenades. After killing several of them, the enemies with
scythe, shield will appear, and there's no point to fight them anymore.
Just get all treasures and run around until the time end.

Inventory:
- Knife
- Flash Grenade (3)
- Green Herb (2)
- First Aid Spray

-------------------------------------------------------------------------------

21: Scorching Struggle

Objective:
You're trapped in the furnace! The only way out is to fight your way out!
Take down as many enemies as you can within the time limit. Watch the furnace!

Kill the Ganados with you TMP and Handgun, maybe a few Magnum shots for the
Plaga. Later when the two El Gigantes appear, kill one of them by opening
the furnace as in the story mode. As for the remaning El Gigante throw the
Hand Grenades to stun him twice to force his Plaga out, then shoot it with
your Magnum before it gone. You can kill him with two shot of the Magnum on
his Plaga.

Inventory:
- Knife
- Handgun
- Magnum
- TMP
- Handgun Ammo (50)
- Magnum Ammo (10)
- TMP Ammo (200)
- Hand Grenade (2)
- Green Herb

-------------------------------------------------------------------------------

22: The Way Out

Objective:
Take out the blockade of enemies and escort Ashley to the elevator!

Head to the second room (left) to get the Old Key in the box. You can let
Ashley wait here for a moment, just make sure no enemy in the room.
Go to the last room, unlock the door with the key, and turn on the
elevator. Now bring Ashley to the elevator, knock down the enemies with
Shotgun or Magnum and run pass them since the ammunition is limited.

Inventory:
- Knife
- Handgun
- Magnum
- Shotgun
- Hand Grenade (2)
- Flash Grenade (2)
- First Aid Spray

-------------------------------------------------------------------------------

23: Stalemate

Objective:
With no liquid nitrogen to help you out, can you survive against Verdugo!?

Although there's no liquid nitrogen, but you have some explosive barrel to
help you. Knock Verdogu down with the helo of the explosion of the barrels,
and get close to him with your Magnum prepared, so you can get a combo shots
on him accurately. Another chance to attack is when Verdugo just gets down
from the ceiling, you will have few second to attack before him. Be sure
do not miss your shots.

Inventory:
- Knife
- Handgun
- Magnum
- Shotgun
- Handgun Ammo (100)
- Magnum Ammo (10)
- Green Herb (2)

-------------------------------------------------------------------------------

24: The Strongest Agent

Objective:
With a complete arsenal, you have everything yoou need to take on anyone!
Defeat as many enemies as possible within the time limit, and the ammo limit!

Inventory:
- Knife
- Handgun
- Rifle
- Mine Thrower
- Hand Grenade (2)
- Flash Grenade (3)
- Rocket Launcher

-------------------------------------------------------------------------------

25: Arena

Objective:
A battle inside of a small elevator. Take out the Zealots with limited help!
Leon must take out as many enemies as possible before time runs out! Use your
kick for maximum damage!

Inventory:
- Knife
- Handgun
- Shotgun
- Handgun Ammo (50)

-------------------------------------------------------------------------------

26: Pest Control

Objective:
Plagas in search of a host attack Leon! Survive until you reach the top!
Leon must take out as many enemies as possible before time runs out! They may
look weak, but be careful!

Until you are not able to handle the situation, keep running around!
Hold down "forward" and "left" or "right" will do.

Inventory:
- Knife
- Handgun
- Green Herb (2)

-------------------------------------------------------------------------------

27: Emergency Order

Objective:
Beat Salazar before time runs out! Plagas to replenish your ammo!
Leon must take down Salazar before time runs out.

Inventory:
- Knife
- Handgun
- Magnum
- Rifle
- Handgun Ammo (50)
- Rifle Ammo (10)
- Green Herb (2)

-------------------------------------------------------------------------------

28: Silent Castle

Objective:
Reunite with Ashley and bring her back to the starting point.
Leon must get Ashley and return to the starting point before time runs out.

Inventory:
- Knife
- Handgun
- Mine Thrower
- Green Herb (2)

-------------------------------------------------------------------------------

29: Homegrown

Objective:
Kill enemies to get more gear and kill them all before time runs out!
Leon must get defeat enemies to get more gear and destroy them all before
it is too late.

Inventory:
- Knife

-------------------------------------------------------------------------------

30: Escape from the Island

Objective:
Take Ashley and get off of the island! You don't have much time!

Just take Ashley run to the left side (check map for the exact location),
Use Flash Grenade for the gatling gun soldier.

Inventory:
- Knife
- Shotgun
- Rifle
- Flash Grenade
- Green Herb (2)

-------------------------------------------------------------------------------

31: The Forbidden Room

Objective:
Take the card key from the man with the Galting gun and get to the exit!
You don't have much time.

Head to the inner area and clear all enemies. Make sure you collect all ammo
dropped from the enemies. After that, the gatling gun soldier will come out
from the locked room, defeat him and pick up the card key, return to the
beginning area.

Inventory:
- Knife
- Handgun
- TMP
- TMP Ammo (100)

-------------------------------------------------------------------------------

32: Break Through

Objective:
Rescue the imprisoned Ashley get to the exit before it's too late!

Inventory:
- Knife
- Handgun
- Rifle
- Flash Grenade (2)

-------------------------------------------------------------------------------

33: Dead Shot

Objective:
Kill all enemies before time runs out! Your only weapon is the P.M. Rifle!

You opponent is three Regenerator, and you only have 10 shots, so do not miss
a shot! Remember you have to shoot the red parasite in their body.

Inventory:
- Knife
- P.M. Rifle
- First Aid Spray

-------------------------------------------------------------------------------

34: Bars

Objective:
You have been separated from Ashley. Cover her back and maku sure she's safe!

Your goal is project Ashley until the time runs out. Actually Ashley side
isn't that hard since the distance that enemies have to carry Ashley to
the door is quite long, and you can spot them through the window at the
left. So always clear the enemies spawn at the back of Leon side, remember
you don't get any healing item on this stage, avoid getting any worthless
damage is very important too.

Inventory:
- Knife
- Handgun
- Rifle
- Handgun Ammo (50)
- Rifle Ammo (10)
- Flash Grenade (3)

-------------------------------------------------------------------------------

35: Labyrinth

Objective:
Find the card key and escape from the maze-like underground passages before
it's too late!

The Las Plagas can be ignore since you can easily dodge them. The card key
is actually just after the first shutter, however this round isn't like in
the story mode, everytime you pull the switch, another shutter will open.
The easy way is, check the map every time you pull a switch, find out which
shutter has changed to green (opened), and that is the way you have to go.
Remember the shutter will close again after a short while.

Eventually you will reach to the other side of the first gate where the
card key is. Afterwards, follow back the same way from the beginning to
reach to the exit.

Inventory:
- Knife
- Handgun
- Shotgun
- TMP

-------------------------------------------------------------------------------

36: Hard Hall Fight

Objective:
Kill all enemies in the basement passages before time expires, Use the drums!

Inventory:
- Knife
- Handgun
- Shotgun
- Handgun Ammo (50)
- Shotgun Ammo (15)
- Hand Grenade

-------------------------------------------------------------------------------

37: Time Trial

Objective:
Defeat the U-3 before it's too late! But pay attention to how much time is
left!

Just like the story mode, only the container site has different time limit.

Inventory:
- Knife
- Handgun
- Magnum
- Shotgun
- Magnum Ammo (10)
- Hand Grenade (2)
- Green Herb (2)

-------------------------------------------------------------------------------

38: Closed Space

Objective:
Leon and Ashley are trapped in the container storage area. Kill all the
enemies!

You have to kill the Regenerator to unlock the container door. Mine Thrower
is very useful for this fight. The explosion from red barrel does help a lot
as well.

Inventory:
- Knife
- Handgun
- Shotgun
- Mine Thrower
- Shotgun Ammo (30)
- Hand Grenade (2)
- Green Herb
- First Aid Spray

-------------------------------------------------------------------------------

39: The Beauty of Combat

Objective:
Defeat Krauser before it's too late! This is where your knife training will
be handy!

Like story mode, stay in a distance in order lure Krauser perform the straight
attack. Dodge it by pressing the action button, then cut him few times before
he makes attack. Run away and lure Krauser perform the straight attack again.

Inventory:
- Knife
- Hand Grenade (3)
- First Aid Spray (2)

-------------------------------------------------------------------------------

40: Night Assault

Objective:
Leon is under attack! Defend yourself in low visibility!
Annihilate all enemies in extramely low visibility.

Quickly run out from the room and climb the ladder at the back of the room.
At this view, you can easily defeat the Las Plagas since they won't climb the
ladder. All you need to worry is the soldier. Keep the Magnum Ammo for the
gatling gun soldier that will spawn lately. In harder difficulty mode you
have to fight one more gatling gun soldier.

Inventory:
- Knife
- Handgun
- Rifle
- Magnum
- Handgun Ammo (100)
- Green Herb

-------------------------------------------------------------------------------

41: Hall of Bullets

Objective:
Can you survive the Gatling gun onslaught!?

All you need to do is survive, if you defeat the gatling gun soldiers could
gain a lot of PTAS. There are two of them at each platform, defeating any one
of them will spawn another one on top of the main shutter door. For harder
difficulty mode, the gatling gun soldier has tons of HP, so it is not worth
to kill them, better keep the ammunitions on the enemies rushing to you.

Inventory:
- Knife
- Handgun
- Rifle
- Rifle Ammo (10)
- Hand Grenade (4)
- First Aid Spray

-------------------------------------------------------------------------------

42: Fortress Security

Objective:
Leon and Ashley seize the fortress, but have been seperated. What will happen
now? Annihilate all enemies while protecting Ashley.

Still in fortress area. Leon and Ashley begin from different platform. So meet
up with Ashley and lead her to a safe place and clear the enemies. The enemies
will catch Ashley to the main shutter, so don't bring her near to that side.

Inventory:
- Knife
- Shotgun
- Rifle
- Shotgun Ammo (15)
- Rifle (20)
- Flash Grenade

-------------------------------------------------------------------------------

43: Throw Down, Again

Objective:
Can you defeat Saddler, the most fearsome enemy yet, before time runs out?

Just like the story mode, use the bridge trick mentioned in the story mode
walkthrough will do.

Inventory:
- Knife
- Handgun
- Shotgun
- Rifle
- Magnum
- Rifle Ammo (20)
- Magnum Ammo (20)
- Hand Grenade
- First Aid Spray (2)

-------------------------------------------------------------------------------

44: Bombs Unlimited

Objective:
The ultimate weapon, a rocket launcher with unlimited ammunition!

Sounds fun? As long as you don't get knocked down by the gatling gun soldier
should be fine, it's hard attack before his attack because Leon takes time
to draw out the Rocket Launcher. The beginning point is a good place to hide
and attack. If you didn't see any enemies, run out and lure them because some
enemies won't come as they spawn at further places.

Inventory:
- Knife
- Infinite R.Launcher



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Resident Evil 4 Moblie Edition - Weapon List

*Function unlock after 5 upgrades of the weapon
**Function unlock after 10 upgrades of the weapon
***Function unlock when Firepower is up to Lv.3


Handgun (6400 PTAS)

FirepowerCapacitySize
Lv.1 = 1.0
Lv.2 = 1.2 (7000)
Lv.3 = 1.4 (10000)
Lv.4 = 1.6 (15000)
Lv.5 = 1.8 (18000)
MAX. = 2.0 (20000)
Lv.1 = 10
Lv.2 = 13 (4000)
Lv.3 = 16 (6000)
Lv.4 = 19 (8000)
Lv.5 = 22 (10000)
Lv.6 = 25 (12000)
MAX. = 30 (15000)
Lv.1 = 6
MAX. = 5 (5000)

Rapid Fire Speed Reload Speed Piercing*Critical Hit**
Lv.1 = 0.5
Lv.2 = 0.4 (5000)
MAX. = 0.3 (12000)
Lv.1 = 1.7
Lv.2 = 1.5 (4000)
MAX. = 0.9 (10000)
Lv.1 = 0
Lv.2 = 1 (10000)
Lv.3 = 4 (12000)
Lv.4 = 10 (20000)
Lv.1 = 8
Lv.2 = 16 (30000)
Lv.3 = 24 (35000)
MAX. = 48 (40000)




Shotgun (16000 PTAS)

FirepowerRange**Capacity
Lv.1 = 4.0
Lv.2 = 4.5 (15000)
Lv.3 = 5.0 (20000)
Lv.4 = 6.0 (25000)
Lv.5 = 7.0 (30000)
Lv.6 = 8.0 (40000)
MAX. = 10.0 (50000)
Lv.1 = 6
Lv.2 = 9 (15000)
MAX. = 20 (25000)
Lv.1 = 6
Lv.2 = 8 (8000)
Lv.3 = 10 (10000)
Lv.4 = 12 (12000)
Lv.5 = 15 (15000)
MAX. = 18 (20000)

SizeReload Speed Firing Speed*
Lv.1 = 16
Lv.2 = 15 (4000)
Lv.3 = 14 (6000)
Lv.4 = 13 (10000)
MAX. = 12 (15000)
Lv.1 = 3.0
Lv.2 = 2.4 (7000)
Lv.3 = 1.7 (15000)
MAX. = 1.3 (20000)
Lv.1 = 11
Lv.2 = 15 (20000)
Lv.3 = 19 (30000)
MAX. = 25 (40000)




TMP (11200 PTAS)

FirepowerRange*Capacity
Lv.1 = 0.4
Lv.2 = 0.5 (7000)
Lv.3 = 0.6 (14000)
Lv.4 = 0.8 (18000)
Lv.5 = 1.0 (24000)
MAX. = 1.2 (35000)
Lv.1 = 6
MAX. = 50 (25000)
Lv.1 = 30
Lv.2 = 50 (7000)
Lv.3 = 100 (10000)
Lv.4 = 150 (20000)
Lv.5 = 200 (25000)
Lv.6 = 250 (35000)
MAX. = 300 (45000)

SizeReload Speed
Lv.1 = 10
Lv.2 = 9 (8000)
Lv.3 = 8 (12000)
Lv.4 = 7 (15000)
MAX. = 6 (20000)
Lv.1 = 2.4
Lv.2 = 2.0 (5000)
Lv.3 = 1.5 (15000)
Lv.4 = 1.2 (20000)
MAX. = 1.0 (30000)




Rifle (16000 PTAS)

FirepowerCapacitySize
Lv.1 = 5
Lv.2 = 6 (15000)
Lv.3 = 8 (18000)
Lv.4 = 10 (24000)
Lv.5 = 12 (30000)
MAX. = 15 (40000)
Lv.1 = 5
Lv.2 = 7 (8000)
Lv.3 = 9 (10000)
Lv.4 = 12 (12000)
Lv.5 = 15 (15000)
Lv.6 = 18 (20000)
MAX. = 24 (25000)
Lv.1 = 14
Lv.2 = 13 (8000)
Lv.3 = 12 (12000)
Lv.4 = 11 (15000)
MAX. = 10 (20000)

Reload Speed Scope (range) Critical Hit*
Lv.1 = 2.4
Lv.2 = 1.9 (9000)
MAX. = 1.3 (18000)
Lv.1 = 15
Lv.2 = 18 (7000)
MAX. = 20 (10000)
Lv.1 = 56
Lv.2 = 64 (15000)
Lv.3 = 72 (25000)
MAX. = 88 (35000)




P.M. Rifle
(obtain in "17: Wasted" chapter)

FirepowerCapacitySize
Lv.1 = 8
Lv.2 = 10 (17000)
Lv.3 = 12 (25000)
MAX. = 15 (34000)
Lv.1 = 10
Lv.2 = 12 (9000)
Lv.3 = 14 (11000)
Lv.4 = 17 (13000)
Lv.5 = 20 (15000)
MAX. = 24 (22000)
Lv.1 = 17
Lv.2 = 16 (12000)
Lv.3 = 15 (18000)
MAX. = 14 (20000)

Rapid Fire Speed Reload Speed Critical Hit***
Lv.1 = 2
Lv.2 = 1.5 (8000)
MAX. = 1.2 (16000)
Lv.1 = 2.4
Lv.2 = 1.9 (10000)
MAX. = 1.3 (18000)
Lv.1 = 56
MAX. = 64 (16000)




Magnum (34200 PTAS)

FirepowerCapacitySize
Lv.1 = 13
Lv.2 = 15 (25000)
Lv.3 = 17 (30000)
Lv.4 = 20 (35000)
Lv.5 = 24 (50000)
Lv.6 = 28 (70000)
MAX. = 36 (90000)
Lv.1 = 6
Lv.2 = 8 (15000)
Lv.3 = 10 (20000)
Lv.4 = 12 (25000)
Lv.5 = 14 (35000)
MAX. = 16 (45000)
Lv.1 = 8
Lv.2 = 7 (12000)
MAX. = 6 (20000)

Reload Speed Piercing*Critical Hit**
Lv.1 = 3.7
Lv.2 = 3.0 (15000)
Lv.3 = 2.3 (20000)
MAX. = 2.0 (30000)
Lv.1 = 2
Lv.2 = 5 (20000)
MAX. = 10 (30000)
Lv.1 = 16
Lv.2 = 24 (15000)
Lv.3 = 48 (25000)
MAX. = 64 (35000)




Mine Thrower (16000 PTAS)

CapacitySizeReload Speed
Lv.1 = 5
Lv.2 = 7 (20000)
Lv.3 = 10 (30000)
Lv.4 = 12 (40000)
Lv.5 = 15 (50000)
Lv.6 = 18 (60000)
MAX. = 24 (80000)
Lv.1 = 14
Lv.2 = 13 (10000)
Lv.3 = 12 (15000)
Lv.4 = 11 (25000)
Lv.5 = 10 (35000)
MAX. = 9 (45000)
Lv.1 = 3.5
Lv.2 = 3.0 (12000)
Lv.3 = 2.7 (18000)
Lv.4 = 2.4 (25000)
MAX. = 2.1 (35000)

Scope (range) Explosion Radius
Lv.1 = 0
Lv.2 = 15 (15000)
Lv.3 = 18 (25000)
MAX. = 20 (35000)
Lv.1 = 2
Lv.2 = 3 (15000)
Lv.3 = 4 (25000)
MAX. = 6 (35000)




Rocket Launcher (27000 PTAS)

FirepowerCapacitySizeScope
9911615




Infinite Grenades (400000 PTAS)
This weapon will show up from the Merchant after certain quantity of chapter in Story Mode is cleared.

FirepowerCapacitySizeRadius
16unlimited104




Infinite R.Launcher (800000 PTAS)
This weapon will show up from the Merchant after the certain quantity of chapter including final chapter in the Story Mode is cleared.

FirepowerCapacitySizeScope
99unlimited1616



Chicago Typewriter (800000 PTAS)
This weapon will show up from the Merchant after the certain quantity of chapter including final chapter in the Story Mode is cleared.

FirepowerFiring Speed CapacitySizePwrUp
100.1unlimited216



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Resident Evil 4 Mobile Edition - Coin Shooting

This mini game will be unlocked after successfully completed the story mode once. Here's the walkthrough together with screenshots based on my way to allocate all coins in the map.
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The first coin is just behind your right side at the beginning point,
aim on top of the gate.




Go forward and tight to the right side to find the second coin at wooden
fence area.




Move to the left part, there's one hanging at the first house.




At the same house with the coin above, aim to the rooftop.




Get to the back of the first house on the left, there's one at the fence.




Turn right from the place you spot the coin above can find one hanging at
the awning between the houses.




Still at the same place as the coin above, aim at the upper part of the house.




Move cross the second house (double storey) through the back path and turn
right to find another coin at the corner.




From above location, stick to the left path and go forward can find the next
coin hanging at the wooden fence.




Now you should be crossing to the other side of the map. Now aim to the top
of the Insignia building at the middle can find another coin.




At the empty area of the middle, face back to the double storey house to
locate the coin hanging at the rooftop.




Right side, there's one found at the small shack beside the Ingisnia building.




Through the path near the Insignia building, pay attention on the left where
you can find one more coin behind the wooden fence.




Now through the back path of the right house (base on the direction from the
beginning area), you can find another coin hanging at one of the houses.




Right after the coin above, move forward (which is the way back to the
beginning area), check out the final coin behind the wooden fence.





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Final Fantasy XIII release date and another drink, Elixir!



(September 8, 2009 in Tokyo, Square Enix put together a private press event known simply as the Final Fantasy XIII Premiere Party. Focused almost entirely on the upcoming RPG that will usher the legendary franchise onto current-gen consoles, the event was a somewhat unusual mix of a standard press conference and a launch party. Several stage presentations (hosted by TV personality Mona Yamamoto) were given to announce some major news regarding the game, while playable demos were available off to the sides for attendees to enjoy.

Game Release Date
Square Enix officially announced the Japanese version of Final Fantasy XIII will hit the PS3 on December 17, 2009! Check the FFXIII official site for more details and future updates.

PS3 Bundle
Kaz Hirai made a brief appearance in order to comment on the recent successes of the Final Fantasy games on the PlayStation family of platforms. His presence also corresponded with the announcement of a new PS3 bundle, which will include a copy of the game. This is the only detail available right now, as pricing and launch dates were not discussed. This is not confirmed for a U.S. launch, but a western version of the bundle seems plausible.

Final Fantasy XIII Elixir
While not entirely videogame related, Square Enix took this opportunity to unveil the Final Fantasy XIII branded elixir, which was served at the party to the sea of eager Japanese press and the occasionally befuddled U.S. journalist (see: Clements). The elixir is scheduled for launch this winter in Japan and the logo for the drink marks one of the first times the font for the words "Final Fantasy" was allowed to be changed.

More details of FF events from Ryan Clements' blog

Click on the image to enlarge:



Source from Square Enix and IGN
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Okamiden (DS) TGS 2009 Japanese trailer



Okami for Nintendo DS, "Okamiden: Chisaki Taiyou"! Capcom has just updated the new trailer on their Tokyo Game Show 2009 (Sept 24-27) site. Okamiden: Chisaki Taiyou is a Fantasy Action Adventure game, developed and published by Capcom, scheduled to be released in Japan in 2010.

Video:




Capcom's TGS 2009 Theater
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Kingdom Hearts: Birth by Sleep PSP



Kingdom Hearts: Birth by Sleep is an upcoming Action RPG for Sony PSP, developed by Square-Enix. Currently the game is set to be released in Japan during Q4 2009, but no exact date is announced yet. I believe it will be updated on the Official Site which is just opened recently.


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