Dealing with Parasite
Throw a Flash Grenade can kill a parasite pop up from the enemy's head. Any hits with electric shot (Thunderbolt skill or Claire's G. Launcher) does large damage to the parasite.
To prevent parasite grow out from enemy, you can kill an enemy with instant kill attack, below listed all available instant kill moves.
- Chris - Neckbreaker (leg shot, from behind)
- Jill - Head Grab (leg shot, from behind)
- HUNK - The End (leg Shot, in front)
- HUNK - Executioner (leg shot, in front)
- Krauser - Throat Slit (leg shot, from behind)
- Krauser - Stinger (leg shot, in front)
Dealing with Duvalia
Duvalia (one of the two Parasite, the one with shell), when you run out of Flash Grenade, it is hard to be killed by gunshot. Their weak part is inside its mouth, protected by the shell. You should shoot their back or leg until their mouth opens, and shoot at their weak point for great damage.
Mini boss explosion
Always remember all bosses except Garrador (claw) will explode when killed, even some normal majinis as well.
Instant reload near explosion
When you reload near any explosion (example the explosion from mini bosses), your character will get into "self cover" animation instead of reloading, meawhile, your weapon has been reloaded.
Voice commands
How do you do a voice command? Hold X button (taunt) and press any direction on the D-pad to input a command. Here's the list:
X + Up = Go
X + Down = Wait
X + Left = Thanks
X + Right = Come one
Wesker special move
Press "Right" on the D-pad to perform a dash, press "Y" during the dash for a knee attack.
SS rank for Level 2 & Level 3 Solo missions
Your rank is based on the final score, and the remaining time of the mission affects the final score, so you have to keep your time as high as possible. The best way is kill the enemies with melee attack, every time an enemy killed by melee attack will add 5 second to the timer. I recommend set the skills that enhance your melee attack so you can kill the enemy with a single hit.
Do not take double Combo Bonus
When your partner pick up a Combo Bonus, the "Combo Time" will display on the top right corner, now do not pick up another Combo Bonus again.
Shoot the Chicken
The chicken probably drops you a herb and adds a combo count, so it's consider 1 of the 150 enemies in certain missions.
Back to Main Menu
---
Resident Evil 3D - Character & Alternate Costumes
Resident Evil: The Mercenaries 3D how to unlock characters and alternate costume. Click the thumb picture to enlarge.
Unlockable Characters
Alternate Costumes
Back to Main Menu
---
Unlockable Characters
Character | How to unlock |
Chris Redfield | Default |
Jill Valentine | Default |
Rebecca Chambers | Clear Mission 2-3 with a B Rank |
Claire Redfield | Clear Mission 1-3 with a B Rank |
HUNK | Default |
Burry Burton | Clear Mission 4-5 with a B Rank |
Jack Krauser | Clear Mission 3-5 with a B Rank |
Albert Wesker | Clear Mission 5-5 with a B rank |
Alternate Costumes
Back to Main Menu
---
Resident Evil 3D - Skill Listing
Here's details of skills effect, read here to see how to unlock each skills
Skill Set
Skill Effects
Back to Main Menu
---
Skill Set
Skill Points for: | Set A | Set B | Set C | Set D |
LV.2 | 4000 | 9000 | 15000 | 17000 |
LV.3 | 10000 | 16000 | 22000 | 32000 |
Skill Effects
Skill (Row 1) | Set | Effects |
Medic | A | Improve vitality recovery. (50%) |
[Lv 3] Recover some vitality on critical hit. | ||
Toughness | A | Reduce damage. (25%) |
[Lv 3] Combo Timer extends upon enemy defeat. | ||
Luck | A | Improve resistance against instant kill. (60%) |
[Lv 3] Partner receives same effects. | ||
Handgun Technique | B | Improve handgun handling. |
[Lv 3] Improved critical hit rate. (30%) | ||
Handgun Custom | B | Improve handgun ability. (Firing speed +30%, capacity +50%) |
[Lv 3] Increase all weapon attack power. (8%) | ||
Shotgun Technique | B | Improve shotgun handling. |
[Lv 3] Reduced damage. (10%) | ||
Skill (Row 2) | Typ | Effects |
Shotgun Custom | B | Improve shotgun ability. (Firepower +30%, Capacity +50%) |
[Lv 3] Faster recovery. (+15%) | ||
Machine Gun Technique | B | Improve machine gun handling. |
[Lv 3] Strengthen Melee Attacks. | ||
Machine Gun Custom | B | Improve machine gun ability. (Firepower +30%, capacity +50%) |
[Lv 3] Increase blast radius of explosives. | ||
Rifle Technique | B | Improve rifle handling. |
[Lv 3] Strengthen Melee Attacks. (15%) | ||
Magnum Technique | B | Improve magnum handling. |
[Lv 3] Improve resistance to instant kill. (30%) | ||
Bomber | B | Improve explosives handling. (Explosives damage +30%) |
[Lv 3] Reduced damage. (10%) | ||
Skill (Row 3) | Typ | Effects |
Combat | B | Improve Melee Attacks. (40%) |
[Lv 3] Faster reload speeds for all weapons. (10%) | ||
Smart Reload | B | Improve reload speed for all weapon. (20%) |
[Lv 3] Reload in various situations. | ||
Technician | B | Improve handling for all weapons. |
[Lv 3] Improve recovery. (15%) | ||
Full Burst | B | Strengthen all weapons. (15%) |
[Lv 3] Partner receives same effects. | ||
Weapon Master | D | Double skill effects for weapons, but recovery becomes longer. |
[Lv 3] Improve resistance to instant kill. (30%) | ||
Reversal | B | Gain more powerful Melee Attacks when vitality is low. |
[Lv 3] Increasse all weapon ammo capacity. (20%) | ||
Skill (Row 4) | Typ | Effects |
Revenge | D | Critical hit rate increase when vitality is low. (90%) |
[Lv 3] Reload in various situations. | ||
Gaint Killing | D | Increased damage against powerful enemies. (50%) |
[Lv 3] Faster reload speeds for all weapons. (10%) | ||
Adrenaline | B | Combo timer lasts longer when damage is sustained. (+2 sec) |
[Lv 3] After taunt, attack power boost 60% for 6 sec. | ||
Extension | B | Combo timer lasts longer when time remaining is low. (+3 sec) |
[Lv 3] Auto-recover vitality when time is low. | ||
Lucky 7 | C | Defeat an enemy with "7" is in the clock for Time Bonus. |
[Lv 3] Improve firing rate for all weapons. (10%) | ||
CLOSE RANGE | B | Combo timer lasts longer (+3 sec) when an enemy defeated at close range. |
[Lv 3] After taunt, attack power boost 60% for 6 sec. | ||
Skill (Row 5) | Typ | Effects |
Old School | C | Temporary invincibility when picking up an item. |
[Lv 3] Reload in various situations. | ||
Landing | A | Take down opponents easier when jumping down to lower area. |
[Lv 3] Increase all weapon shot capacity. (20%) | ||
Maximizer | B | Skill will improve faster. |
[Lv 3] Improve skills for all weapons. (20%) | ||
Friendship | B | Vitality recovers automatically when partner is nearby. |
[Lv 3] Increase all weapon attack power. (8%) | ||
Thunderbolt | C | Melee attacks gain electric shock properties. |
[Lv 3] Release electrical storm. | ||
Infinity 7 | B | Unlimited use of the rocket launcher, but 0 score. |
[Lv 3] Immune to all attack except instant kill. |
Back to Main Menu
---
Resident Evil 3D - Melee Attacks
* Death blow moves only available during critical status with Reserval skill equipped, or chain a mini boss after your partner's melee attack.
---------------------
= Chris Redfield =
= Jill Valentine =
= Rebecca Chambers =
= Claire Redfield =
= HUNK =
= Barry Burton =
= Jack Krauser =
= Albert Wesker =
Back to Main Menu
---
---------------------
= Chris Redfield =
Moves | Enemy Status / Attack Position | Damage |
Straight | Head shot / front or back | 450 |
Hook | Arm shot / front | 300 |
Kick | Arm shot / back | 400 |
Uppercut | Leg shot / front | 400 |
Neckbreaker | Leg shot / back | Instant kill |
Stomp | Downed | 650 |
Haymaker | Death blow / front | 3000 |
Backhand | Death blow / Back | 3000 |
= Jill Valentine =
Moves | Enemy Status / Attack Position | Damage |
High Kick | Head shot / front or back | 350 |
Roundhouse | Arm shot / front | 250 |
Reverse Roundhouse | Arm shot / back | 350 |
Rising Kick | Leg shot / front | 350 |
Head Grab | Leg shot / back | Instant kill |
Double Knee Drop | Downed | 1200 |
Flip Kick | Death blow / front | 2000 x2 |
Cartwheel Kick | Death blow / Back | 2000 x2 |
= Rebecca Chambers =
Moves | Enemy Status / Attack Position | Damage |
Push Out | Head shot / front or back | 400 |
Tear Gas | Arm shot / front | 200 |
Rump Shaker | Arm shot / back | 300 |
Jump Punch | Leg shot / front | 350 |
Head Cracker | Leg shot / back | 450 |
Kick | Downed | 500 |
Stun Gun | Death blow / front | 8000 |
Stun Gun | Death blow / Back | 8000 |
= Claire Redfield =
Moves | Enemy Status / Attack Position | Damage |
One Two High | Head shot / front or back | 100, 250, 250 |
Fall High | Arm shot / front | 250 |
Back Hook Kick | Arm shot / back | 400 |
Upper Combination | Leg shot / front | 250 x2 |
Neck Kick | Leg shot / back | 800 |
Stomp | Downed | 600 |
Double Shoot | Death blow / front | 500, 5500 |
Double Shoot | Death blow / Back | 500, 5500 |
= HUNK =
Moves | Enemy Status / Attack Position | Damage |
Elbow Strike | Head shot / front or back | 350 |
Riot Kick | Arm shot / front | 300 |
Neckslicer | Arm shot / back | 400 |
The End | Leg shot / front | Instant kill |
Executioner | Leg shot / back | Instant kill |
Triple Tap | Downed | 200, 250, 250 |
Side Kick | Death blow / front | 3000 |
Side Kick | Death blow / Back | 3000 |
= Barry Burton =
Moves | Enemy Status / Attack Position | Damage |
Headbutt | Head shot / front or back | 400 |
Barry Sandwish | Arm shot / front | 300 |
Knee | Arm shot / back | 400 |
Burton Boot | Leg shot / front | 400 |
Gun Bash | Leg shot / back | 650 |
Miranda Rights | Downed | 5000 |
Hurricane | Death blow / front | 2000 x4 |
Hurricane | Death blow / Back | 2000 x4 |
= Jack Krauser =
Moves | Enemy Status / Attack Position | Damage |
Roundhouse | Head shot / front or back | 200, 300 |
Up-slide | Arm shot / front | 350 |
Tackle | Arm shot / back | 800 |
Stinger | Leg shot / front | Instant kill |
Throat Slit | Leg shot / back | Instant kill |
Knife Stab | Downed | 800 |
Drop Kick | Death blow / front | 4000 |
Drop Kick | Death blow / Back | 4000 |
= Albert Wesker =
Moves | Enemy Status / Attack Position | Damage |
Cobra Strike | Head shot / front or back | 1200 |
Panther Fang | Arm shot / front | 300 |
Jaguar Kick | Arm shot / back | 400 |
Tiger Uppercut | Leg shot / front | 400 |
Mustang Kick | Leg shot / back | 600 |
Windfall | Downed | 600 |
Ghost Butterfly | Death blow / front | 4000 |
Rhino Charge | Death blow / Back | 4000 |
Dash | Press "right" on the D-pad | 200 |
Knee | Press "Y" during Dash move | 1000 |
Back to Main Menu
---
Resident Evil 3D - Character Statistics
Each character has their own toughness and recover (using herbs) rate. so the amount of recovery and damage taken are all different.
Below is the rate of each character and their costume effectiveness without any skills applied..
Character's Action
Equipment
***full weapon details can be found here***
Back to Main Menu
---
Below is the rate of each character and their costume effectiveness without any skills applied..
Character | Damage taken | Recover rate |
Chris Redfield | 100 % | 300 |
Chris (Pilot Suit) | 90 % | 330 |
Jill Valentine | 110 % | 330 |
Jill (Casual) | 120 % | 390 |
Rebecca Chambers | 130 % | 450 |
Rebecca (Nurse) | 150 % | 600 |
Claire Redfield | 110 % | 360 |
Claire (Suit) | 80 % | 240 |
HUNK | 90 % | 270 |
HUNK (Mr. Death) | 70 % | 180 |
Barry Burton | 90 % | 180 |
Barry (Patriotic) | 130 % | 390 |
Jack Krauser | 80 % | 210 |
Krauser (Exo-Skeleton) | 60 % | 150 |
Albert Wesker | 110 % | 300 |
Wesker (Uroboros) | 50% | 90 |
Character's Action
Character | Taunting time | Movement & Melee |
Chris Redfield | 2.3 sec | Normal |
Jill Valentine | 2.3 sec | Fast |
Rebecca Chambers | 2.6 sec | Fast |
Claire Redfield | 5.0 sec | Fast |
HUNK | 5.0 sec | Normal |
Barry Burton | 1.8 sec | Normal |
Jack Krauser | 2.6 sec | Fast |
Albert Wesker | 2.3 sec | Normal |
Equipment
***full weapon details can be found here***
Character | Weapon Set (ammo) | Herbs |
Chris Redfield | Handgun / M92F (20/20) Shotgun / M37 (7/7) Rifle / S75 (8/8) | 0 |
Jill Valentine | Machine Gun / SG 556 (45/45) Knife Shotgun / M3 (5/5) | 1 |
Rebecca Chambers | Machine Gun / MP5 (60/60) G. Launcher - EXP (4/4) | 5 |
Claire Redfield | Handgun / Matilda (15/30) G. Launcher - ELC (6/6) Rifle / PSG 1 (6/6) | 1 |
HUNK | Handgun / P8 (14/14) G. Launcher - FLS (4/4) Machine Gun / AK74 (30/30) | 0 |
Barry Burton | Handgun / Samurai Edge (9/9) Magnum / M500 (5/0) Rifle / Dragunov (4/4) | 0 |
Jack Krauser | Bow & Arrow Knife Rocket Launcher (2/0) | 1 |
Albert Wesker | Handgun / Samurai Edge (9/9) Magnum / L.Hawk (6/0) Shotgun / Hydra (3/3) | 0 |
Special Set (unlock with 15 play coins) | Handgun / Red 9 (3/9) G. Launcher - 2-Way (4/10) | - |
Back to Main Menu
---
Resident Evil 3D - Medal Listing
Name | How to Unlock |
Newcomer | Mission Level 1, clear all missions. |
Beginner | Mission Level 2, clear all missions. |
Rookie | Mission Level 3, clear all missions. |
Veteran | Mission Level 4, clear all missions. |
Captain | Mission Level 5, clear all missions. |
Hero | Mission Level EX, clear all missions. |
S.T.A.R.S. | Clear all missions with A Rank or better. |
Original Eleven | Clear all missions with SS Rank. |
Good Combination | Complete a mission with a partner. |
Perfect Alliance | Clear any mission with SS Rank with a partner. |
Me, I Prefer Guns | Kill all enemies by gunshot on any mission on or above Mission Level 4. |
Can't Touch This | Clear a mission on or above Mission Level 4 without taking any damage. |
Super Combo | Clear a mission on or above Mission Level 4 with a combo amount above. |
Ultra Combo | Clear a mission on or above Mission Level 4 with a combo amount above. |
Iron Fist | Clear a mission by defeating all enemies with a combo. |
How To Kill | Clear 10 waves in Survival Mission. |
Mr. Death | Clear 15 waves in Survival Mission. |
Skill Captor | Obtain 15 skills. |
Skill Master | Max out all skills to their limit (except Infinity 7). |
One (Thousand) Down... | Kill 1000 enemies. |
Platoon of Two | Perform 5 Melee attacks in a row during one turn. (Duo only) |
Meat Shower | Kill 3 enemies with 1 hand grenade. |
Highly Decorated Medal | Unlock all other medals. |
Like a Phoenix | Recover from Dying status 50 times in Solo. |
No Fear | Perform 30 taunts near an enemy. |
Counter Shoot | Shoot down 20 enemy projectiles. |
Now That's Dedication! | Play the game for 14 days straight. |
Dead Rising | Kill 53594 enemies. |
Master of Unlocking | Unlock all characters. |
Dressed to Kill | Unlock all costumes. |
Chicken Hunter Portable | Destroy your first chicken. |
Let's Work Together | Play Duo Mode for the first time. |
Jack of All Trades | Play with all characters. |
Leave No Stone Unturned | Play every map more than once. |
Me, I Prefer Fists | Crush your enemy with a hand-tohand combat blow after shooting them. |
Bright Future | Defeat a parasite with a flash grenade. |
Boom! | Land 100 headshots. |
Perfection | Clear a mission without ever missing a shot. (100% accuracy rate). |
The Old Banana Trick | Cause a running enemy to fall over by shooting |
Saw What You Did There | Set off a Proximity Bomb by shooting it. |
Opening a Dojo | See all of the hand-to-hand combat moves for any one character. |
The Wesker Special | Drop an enemy into magma. |
Party Pooper | Blow an enemy up by shooting the dynamite. |
Strike from Behind | Attack an Executioner Majini Black, Red, and Garrador (claw) in their weak point in the back. |
A Friend in Need | Save your dying partner for the first time in Duo Mode. |
In the Buff | Clear a mission with rank A or better on or above Mission Level 4 without using any skills. |
Only One | Clear a mission on or above Mission Level 4 using only one of the weapons in your arsenal. |
No Turning Back | Clear a mission without using the Quick Turn even once. |
No Guts, No Glory | Continue 30 times. |
Social Butterfly | Play Duo Mode 50 times. |
Back to Main Menu
---
Resident Evil 3D - Product Overview
For the first time Resident Evil: The Mercenaries 3D delivers the intense Mercenaries gameplay experience on a handheld console. Featuring re-mastered stages from Resident Evil 4 and Resident Evil 5, it's a race against time as players try to defeat as many enemies as possible before the countdown reaches zero.
The fast-paced, combat intensive action of Resident Evil: The Mercenaries 3D is available both as a solo experience or gamers across the world can team up and enjoy two-player co-op via network play. Gamers will have the opportunity to tackle the game's missions with legendary Resident Evil characters from past and present and face off against some of the most terrifying enemies, such as the Executioner and Popo Karimu.
Playable characters include Chris Redfield, Krauser, Hunk, Jill Valentine, Albert Wesker and, making her debut in a Mercenaries game, Claire Redfield. Resident Evil: The Mercenaries 3D includes the addition of an all new Skill Slot feature. Players are able to fill three skill slots from a selection of 30 skills including improvements to weapons performance, reload speed or melee abilities and customize characters to best suit their style of play. While the gameplay will be familiar to those who have previously played Mercenaries, changes have been implemented to take advantage of the new hardware, most notably transforming the stages and characters to full 3D plus the ability for players to move and shoot and the addition of touch screen functionality to switch weapons on the fly.
Resident Evil: The Mercenaries 3D will also include a playable demo of the forthcoming Nintendo 3DS title, Resident Evil Revelations. Take control of Jill Valentine and experience the horror to come in this all new Resident Evil title.
- Online Co-op: Partner with a friend, either through the Nintendo 3DS's WiFi or AdHoc networks.
Frantic Gameplay: Battle hordes of classic Resident Evil enemies, compiling high scores and new customization options.
Iconic Characters: The biggest names from Resident Evil history, including Chris Redfield, Claire, Krauser, and Hunk.
Console-Quality Graphics: Play a handheld shooter without sacrificing visuals or controls.
Back to Main Menu
---