The 3rd Birthday is loaded with inside jokes and strangely enough for a Japanese developed video game self-deprecating humor. Dig through the rubble and you can see Square Enix’s offices… or what’s left of them.
Square Enix doesn’t have offices in New York, that’s where The 3rd Birthday takes place. Technically, New York isn’t under siege by stringy creatures either so we can throw realism to the wind.
Original article from Siliconera
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Resident Evil: Revelations 3DS demo in NW2010
Nintendo has announced the NINTENDO WORLD 2011 event will be held on 8-10th January 2011 at the Makuhari Messe Hall 9 (幕張メッセ 展示ホール9), and Capcom has just confirmed to demo the RESIDENT EVIL: REVELATIONS バイオハザード リベレーションズ in the event! Besides, Super Street Fighter IV 3D Edition is another title from Capcom will be showing in the event.
More details, check out the Official Site Here
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Season's Greedings from Angry Birds Team!
Angry Birds - Season's Greedings!
Just cleared the last stage of the Angry Birds Seasons (iPhone), and got this video, greeding from Angry Birds Team, good job! The game is fun!
Video made by Manu Järvinen & Markus Tuppurainen
Music & audio made by Ari Pulkkinen (http://www.aritunes.com)
Talk about the new update - Season's Greedings, for my opinion it is easier than Trick or Treat (was Halloween edition), but it brings a great new challenge to the game. Other than all new tricky stages, the "anti-gravity" snow blocks are the main obstacle of the stages, it is easy to be destroyed but it won't fall when the objects below of it are taken out. The Season's Greedings took me a lot of time to clear although it has only 25 stages. Needless to say, I'll get all 3 stars next :p
My Game Center ID: sephirosuy
Merry Christmas and Happy New Year!
---
Just cleared the last stage of the Angry Birds Seasons (iPhone), and got this video, greeding from Angry Birds Team, good job! The game is fun!
Video made by Manu Järvinen & Markus Tuppurainen
Music & audio made by Ari Pulkkinen (http://www.aritunes.com)
Talk about the new update - Season's Greedings, for my opinion it is easier than Trick or Treat (was Halloween edition), but it brings a great new challenge to the game. Other than all new tricky stages, the "anti-gravity" snow blocks are the main obstacle of the stages, it is easy to be destroyed but it won't fall when the objects below of it are taken out. The Season's Greedings took me a lot of time to clear although it has only 25 stages. Needless to say, I'll get all 3 stars next :p
My Game Center ID: sephirosuy
Merry Christmas and Happy New Year!
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Fallout New Vegas - Game Guide Data Base
***Last update on 18th DEC 10***
---
Fallout: New Vegas - Xbox 360 achievements
Achievement | How To Get | Reward |
New Kid | Reach 10th level. | 10 |
Ol' Buddy Ol' Pal | Recruit any companion. | 10 |
Crafty | Craft 20 items. | 15 |
Mod Machine | Install 20 weapon mods. | 15 |
Walker of the Mojave | Discover 50 locations. | 10 |
You Run Barter Town | Sell 10,000 caps worthof goods. | 15 |
Blast Mastery | Cause 10,000 damage withEnergy Weapons. | 15 |
Love the Bomb | Cause 10,000 damage withExplosives. | 15 |
Lead Dealer | Cause 10,000 damage withGuns. | 15 |
No Tumbler Fumbler | Pick 25 locks. | 15 |
Stim-ply Amazing | Heal 10,000 points ofdamage with Stimpaks. | 15 |
New Vegas Samurai | Cause 10,000 damage withMelee Weapons. | 15 |
Jury Rigger | Repair 30 items. | 15 |
Hack the Mojave | Hack 25 terminals. | 15 |
Artful Pocketer | Pick 50 pockets. | 15 |
Outstanding Orator | Make 50 Speechchallenges. | 15 |
Deser Survivalist | Heal 10,000 points ofdamage with food. | 15 |
Old-Tyme Brawler | Cause 10,000 damage withUnarmed weapons. | 15 |
Know When to Fold Them | Win 3 games of Caravan. | 10 |
One Armed Bandit | Play 10 spins of Slots. | 10 |
Little Wheel | Play 10 spins ofRoulette. | 10 |
Double Down | Play 10 hands ofBlackjack. | 10 |
Ain't That a Kick in theHead | Completed Ain't That aKick in the Head. | 10 |
All or Nothing | Completed All or Nothing. | 15 |
Veni, Vidi, Vici | Completed Veni, Vidi,Vici. | 15 |
Eureka! | Completed Eureka! | 15 |
No Gods, No Masters | Completed No Gods, NoMasters. | 15 |
Come Fly With Me | Completed Come Fly WithMe. | 20 |
Talent Pool | Completed Talent Pool. | 20 |
Return to Sender | Completed Return toSender. | 20 |
Arizona Killer | Completed Arizona Killer. | 20 |
You'll Know It When ItHappens | Completed You'll Know ItWhen It Happens. | 20 |
G.I. Blues | Completed G.I. Blues. | 20 |
That Lucky Old Sun | Completed That Lucky OldSun. | 20 |
Volare! | Completed Volare! | 20 |
The Legend of the Star. | Completed The Legend ofthe Star. | 20 |
Up and Comer | Reach 20th level. | 20 |
The Boss | Reach 30th level. | 30 |
The Whole Gang's here | Recruit all companions. | 25 |
Master of the Mojave | Discover 125 locations. | 25 |
Globe Trotter | Discover all snow globes. | 25 |
Caravan Master | Win 30 games of Caravan. | 30 |
The Courier Who Broke the Bank | Get banned from all theStrip's casinos. | 30 |
They Went That-a Way | Completed They WentThat-a Way. | 25 |
Ring-a-Ding-Ding | CompletedRing-a-Ding-Ding. | 25 |
The House Always Wins | Completed The HouseAlways Wins. | 30 |
For the Republic | Completed For theRepublic. | 30 |
Render Unto Caeser | Completed Render UntoCaeser. | 30 |
Wild Card | Completed Wild Card. | 30 |
Hardcore | Play the game from startto finish in Hardcore Mode. | 100 |
Back to Main Menu
---
Fallout: New Vegas - Weapons
Name - The name of the item.
DMG - Damage.
AOE - Area of Effect.
DPS - Damage per second.
SPRD - Weapon spread.
CRI(%) - Chance of scoring a Critical Hit.
CC - Clip Capacity.
WT - Weight. How heavy of the item.
Val - Value. Selling price.
AP - Action Point.
---
- ENERGY WEAPONS -
- EXPLOSIVES -
- GUNS -
- MELEE WEAPONS -
- UNARMED -
Back to Main Menu
---
DMG - Damage.
AOE - Area of Effect.
DPS - Damage per second.
SPRD - Weapon spread.
CRI(%) - Chance of scoring a Critical Hit.
CC - Clip Capacity.
WT - Weight. How heavy of the item.
Val - Value. Selling price.
AP - Action Point.
---
- ENERGY WEAPONS -
Name | DMG | DPS | SPRD | CRI (%) | CRI DMG | Ammo | CC | WT | Val | AP | HP | Att. Needed |
Alien Blaster | 100 | 200 | 0 | 100 | 100 | Alien Power Cell | 10 | 2 | 4000 | 20 | 500 | Skill:75 STR:1 |
Euclid's C-Finder | 100 | 0.14 | 0 | 50 | 0 | ARCHII charge | 1 | 15 | 1 | 50 | 1000 | Skill:0 STR:1 |
Flamer | 16 | 128 | 0.5 | 4 | 1 | Flamer Fuel | 60 | 15 | 2350 | 50 | 200 | Skill:50 STR:7 |
Gatling Laser | 7 | 211 | 0.6 | 1 | 7 | EC Pack | 240 | 18 | 6800 | 30 | 1500 | Skill:100 STR:8 |
Gauss Rifle | 120 | 238 | 0.03 | 2 | 60 | MF Cell | 5 | 7 | 3000 | 40 | 80 | Skill:75 STR:5 |
Gauss R. YCS/186 | 140 | 420 | 0.03 | 2 | 70 | MF Cell | 4 | 8 | 3000 | 40 | 100 | Skill:75 STR:5 |
Heavy Incinerator | 15 | 140/ 210 | 0.5 | 4 | 5 | Flamer Fuel | 24 | 15 | 7200 | 50 | 200 | Skill:100 STR:8 |
Incinerator | 1 | 42/ 43 | 0.1 | 4 | 1 | Flamer Fuel | 30 | 12 | 1300 | 50 | 200 | Skill:25 STR:6 |
Laser Pistol | 12 | 44 | 0.1 | 1.5 | 12 | Energy Cell | 30 | 3 | 175 | 15 | 200 | Skill:0 STR:1 |
Laser P. Pew Pew | 75 | 135 | 0.08 | 2.5 | 50 | Electron Charge Pack | 30 | 3 | 2500 | 35 | 80 | Skill:50 STR:4 |
Laser RCW | 15 | 135 | 0.08 | 0.5 | 15 | Electron Charge Pack | 60 | 4 | 2150 | 20 | 400 | Skill:50 STR:4 |
Laser Rifle | 15 | 46 | 0.03 | 1.5 | 15 | MF Cell | 24 | 8 | 800 | 18 | 55 | Skill:25 STR:3 |
Laser R. AER14 | 22 | 66 | 0.02 | 2 | 22 | MF Cell | 24 | 8.5 | 2200 | 20 | 100 | Skill:25 STR:3 |
Multiplas Rifle | 105 | 89 | 1.5 | 1 | 105 | MF Cell | 60 | 7 | 2500 | 35 | 50 | Skill:50 STR:4 |
Plasma Caster | 65 | 195 | 0.7 | 1 | 65 | MF Cell | 10 | 20 | 7000 | 25 | 80 | Skill:100 STR:8 |
Plasma Defender | 36 | 51 | 0.3 | 1 | 36 | Energy Cell | 48 | 2 | 3000 | 20 | 100 | Skill:50 STR:2 |
Plasma Pistol | 23 | 38 | 0.5 | 1.5 | 22 | Energy Cell | 32 | 3 | 200 | 25 | 150 | Skill:0 STR:2 |
Plasma Rifle | 32 | 73 | 0.2 | 2 | 32 | MF Cell | 24 | 8 | 1300 | 30 | 75 | Skill:25 STR:3 |
Plasma R. Q-35 | 32 | 100 | 0.2 | 2 | 62 | MF Cell | 12 | 7 | 3000 | 28 | 250 | Skill:25 STR:2 |
Pulse Gun | 5 | 5.2 | 0.1 | 1 | 5 | Energy Cell | 25 | 2 | 1800 | 20 | 100 | Skill:25 STR:2 |
Recharger Pistol | 12 | 60 | 0 | 1.2 | 12 | MF Breeder | 20 | 7 | 2700 | 13 | 300 | Skill:50 STR:2 |
Recharger Rifle | 9 | 36 | 0.02 | 1.5 | 9 | MF Breeder | 7 | 15 | 250 | 19 | 200 | Skill:0 STR:5 |
Tesla Cannon | 40 | 63.15 | 0 | 2 | 30 | EC Pack | 45 | 8 | 8700 | 37 | 80 | Skill:100 STR:8 |
Tesla-Beaton Prototype | 55 | 86.84 | 0 | 2 | 55 | EC Pack | 45 | 8 | 12525 | 37 | 40 | Skill:100 STR:8 |
Tri-beam Laser Rifle | 52 | 93 | 0.5 | 1.5 | 15 | MF Cell | 24 | 9 | 4800 | 23 | 50 | Skill:75 STR:4 |
- EXPLOSIVES -
Name | DMG | SPRD | CRI (%) | Ammo | CC | WT | Val | AP | HP | Att. Needed |
Bottlecap Mine | 1 | 1 | 1 | - | - | 0.5 | 150 | 35 | 5 | Skill:0 STR:1 |
C-4 Plastic Explosive | 1 | 0 | 1 | - | - | 0.5 | 1000 | 24 | - | Skill:50 STR:1 |
Detonator | 0 | 0 | 1 | - | 1 | 0.5 | 25 | 24 | - | Skill:0 STR:0 |
Dynamite | 1 | 0 | 1 | - | - | 0.3 | 25 | 24 | 5 | Skill:0 STR:1 |
Dynamite: Long Fuse | 1 | 0 | 1 | - | - | 0.3 | 25 | 24 | 5 | Skill:0 STR:1 |
Fat Man | 10 | 2 | 0 | Mini Nuke | 1 | 30 | 6000 | 65 | 100 | Skill:100 STR:8 |
Frog Grenade | 1 | 0 | 1 | - | - | 0.5 | 150 | 24 | 5 | Skill:25 STR:2 |
Frog Grenade: Holy Frog Grenade | 1 | 0 | 1 | - | - | 0.5 | 500 | 24 | 5 | Skill:0 STR:2 |
Frog Mine | 1 | 1 | 1 | - | - | 0.5 | 75 | 35 | 5 | Skill:25 STR:1 |
Grenade Launcher | 30 | 1 | 1 | 40mm Grenade | 4 | 12 | 4200 | 35 | 100 | Skill:75 STR:5 |
Grenade Machinegun | 0 | 1 | 1 | 25mm Grenade | 30 | 15 | 5200 | 50 | 200 | Skill:100 STR:8 |
Grenade Machinegun: Mercy | 0 | 1 | 50 | 40mm Grenade | 18 | 15 | 5200 | 50 | 200 | Skill:100 STR:8 |
Grenade Rifle | 2 | 1 | 1 | 40mm Grenade | 1 | 6 | 300 | 35 | 100 | Skill:25 STR:3 |
Grenade Rifle: Thump-Thump | 2 | 0.5 | 1 | 40mm Grenade | 1 | 5.5 | 800 | 35 | 125 | Skill:25 STR:3 |
Incendiary Grenade | 1 | 1 | 1 | - | - | 0.5 | 200 | 24 | 5 | Skill:50 STR:2 |
Missile Launcher | 20 | 0.5 | 0 | Missile | 1 | 20 | 3900 | 55 | 50 | Skill:75 STR:6 |
Missile Launcher: Annabelle | 20 | 0.2 | 0 | Missile | 1 | 20 | 5200 | 47 | 100 | Skill:75 STR:6 |
Plasma Grenade | 1 | 1 | 1 | - | - | 0.5 | 300 | 24 | 5 | Skill:75 STR:2 |
Plasma Mine | 1 | 1 | 1 | - | - | 0.5 | 300 | 35 | 5 | Skill:75 STR:2 |
Powder Charge | 1 | 1 | 1 | - | - | 0.5 | 25 | 35 | 5 | Skill:0 STR:1 |
Pulse Grenade | 1 | 1 | 1 | - | - | 0.5 | 40 | 24 | 5 | Skill:50 STR:2 |
Pulse Mine | 1 | 1 | 1 | - | - | 0.5 | 40 | 35 | 5 | Skill:50 STR:2 |
Time Bomb | 1 | 0 | 1 | - | 1 | 5.5 | 750 | 24 | 50 | Skill:50 STR:1 |
- GUNS -
Name | DMG | DPS | SPRD | CRI (%) | CRI DMG | Ammo | CC | WT | Val | AP | HP | Att. Needed |
.357 Magnum Revolver | 26 | 45 | 0.5 | 1 | 26 | .357 magnum | 6 | 2 | 110 | 20 | 200 | Skill:0 STR:3 |
.357 Magnum Revolver: Lucky | 30 | 52 | 0.5 | 2.5 | 30 | .357 magnum | 6 | 2.5 | 1500 | 17 | 225 | Skill:0 STR:3 |
.44 Magnum Revolver | 36 | 67 | 0.7 | 1 | 36 | .44 Magnum | 6 | 3.5 | 2500 | 28 | 250 | Skill:50 STR:5 |
.44 Magnum Revolver: Myterious | 42 | 78 | 0.7 | 1 | 42 | .44 Magnum | 6 | 4 | 3200 | 25 | 150 | Skill:50 STR:6 |
10mm Pistol | 22 | 60 | 0.8 | 1 | 22 | 10mm | 12 | 3 | 750 | 17 | 250 | Skill:25 STR:4 |
10mm Submachine | 19 | 55 | 4 | 1 | 19 | 10mm | 30 | 5 | 2375 | 20 | 80 | Skill:25 STR:4 |
12.7mm Pistol | 40 | 109 | 1.1 | 1 | 33 | 12.7mm round | 7 | 3.5 | 4000 | 17 | 80 | Skill:75 STR:7 |
12.7mm Submachine Gun | 36 | 100 | 4 | 1 | 36 | 12.7mm round | 15 | 5 | 5100 | 20 | 250 | Skill:100 STR:6 |
9mm Pistol | 16 | 49 | 0.7 | 1 | 16 | 9mm | 13 | 1.5 | 100 | 17 | 150 | Skill:0 STR:2 |
9mm Pistol: Maria | 20 | 62 | 0.2 | 2 | 20 | 9mm | 13 | 1.5 | 1000 | 15 | 200 | Skill:0 STR:2 |
9mm Submarine Gun | 11 | 123 | 2.2 | 1 | 11 | 9mm | 30 | 4 | 850 | 0 | 450 | Skill:25 STR:3 |
9mm Submarine Gun: Vance's | 13 | 139 | 1.5 | 1 | 13 | 9mm | 60 | 4 | 1500 | 0 | 600 | Skill:25 STR:4 |
Anti-Materiel Rifle | 110 | 49 | 0.03 | 1 | 80 | .50MG | 8 | 20 | 5600 | 65 | 95 | Skill:100 STR:20 |
Assault Carbine | 12 | 144 | 1.5 | 0.5 | 12 | 5mm | 24 | 6 | 3950 | 20 | 400 | Skill:75 STR:6 |
BB Gun | 4 | 6 | 0.5 | 1 | 4 | BB | 100 | 2 | 36 | 28 | 50 | Skill:0 STR:1 |
BB Gun: Abilene Kid LE BB Gun | 4 | 6 | 0.5 | 1.5 | 70 | BB | 100 | 2 | 500 | 28 | 100 | Skill:0 STR:1 |
Brush Gun | 75 | 138 | 0.03 | 1 | 75 | .45-70G | 6 | 5 | 4900 | 23 | 150 | Skill:100 STR:5 |
Caravan Shotgun | 45 | 42 | 4 | 1 | 6 | 20ga | 2 | 3 | 675 | 27 | 140 | Skill:25 STR:3 |
Cowboy Repeater | 32 | 68 | 0.04 | 1.25 | 32 | .357 Magnum | 7 | 5 | 800 | 20 | 120 | Skill:25 STR:5 |
Cowboy Rpt.: La Longue Carabine | 35 | 76 | 0.2 | 1.5 | 35 | .357 Magnum | 11 | 5 | 1500 | 18 | 150 | Skill:25 STR:5 |
Hunting Revolver | 58 | 70 | 0.35 | 1 | 58 | .45-70 Gov't | 5 | 4 | 3500 | 32 | 110 | Skill:75 STR:6 |
Hunting Rifle | 45 | 35 | 0.03 | 1 | 45 | .308 | 5 | 6 | 2200 | 60 | 300 | Skill:50 STR:6 |
Hunting Shotgun | 70 | 109 | 1.5 | 1 | 10 | 12ga | 5 | 7.5 | 3800 | 32 | 125 | Skill:75 STR:6 |
Hunting SG: Dinner Bell | 75 | 124 | 1.2 | 1 | 11 | 12ga | 5 | 7.5 | 4800 | 0 | 150 | Skill:75 STR:5 |
Lever-Action Shotgun | 48 | 91 | 1.9 | 1 | 7 | 20ga | 5 | 3 | 2000 | 30 | 100 | Skill:50 STR:4 |
Light Machine Gun | 21 | 252 | 3.2 | 0 | 21 | 5.56mm | 90 | 15 | 5200 | 30 | 400 | Skill:100 STR:8 |
Marksman Carbine | 24 | 136 | 0.04 | 1 | 24 | 5.56mm | 20 | 6 | 5200 | 20 | 400 | Skill:100 STR:4 |
Marksman Carbine: All-American | 26 | 156 | 0.04 | 1 | 26 | 5.56mm | 24 | 6 | 5900 | 20 | 400 | Skill:100 STR:4 |
Minigun | 12 | 240 | 2.3 | 0.5 | 12 | 5mm | 240 | 25 | 5500 | 30 | 800 | Skill:100 STR:10 |
Minigun: CZ57 Avenger | 14 | 420 | 1.1 | 0.5 | 12 | 5mm | 120 | 18 | 8500 | 30 | 700 | Skill:100 STR:10 |
Ranger Sequoia | 70 | 104 | 0.1 | 1.5 | 62 | .45-70G | 5 | 4 | 1200 | 30 | 150 | Skill:75 STR:6 |
Riot Shotgun | 67 | 268 | 3.5 | 1 | 10 | 12ga | 12 | 5 | 5500 | 30 | 150 | Skill:100 STR:7 |
Sawed-Off Shotgun | 100 | 50 | 7 | 0 | 7 | 12ga | 2 | 4 | 1950 | 37 | 80 | Skill:50 STR:4 |
Sawed-Off Shotgun: Big Boomer | 120 | 61 | 6 | 0 | 9 | 12ga | 2 | 4 | 2500 | 35 | 80 | Skill:50 STR:4 |
Service Rifle | 20 | 45 | 0.55 | 1 | 20 | 5.56mm | 20 | 8.5 | 540 | 22 | 400 | Skill:25 STR:2 |
Silenced .22 Pistol | 9 | 31 | 0.5 | 1 | 9 | 22LR | 16 | 3 | 80 | 17 | 100 | Skill:0 STR:1 |
Silenced .22 SMG | 10 | 110 | 2 | 1 | 10 | 22LR | 180 | 8 | 1850 | 18 | 500 | Skill:50 STR:2 |
Single Shotgun | 50 | 22 | 1.4 | 1 | 50 | 20ga | 1 | 7 | 175 | 45 | 200 | Skill:0 STR:5 |
Sniper Rifle | 62 | 99 | 0.02 | 5 | 62 | .308 | 5 | 8 | 4100 | 38 | 80 | Skill:75 STR:6 |
Sniper Rifle: Gobi Campaigne Scout Rifle | 60 | 106 | 0.02 | 5 | 60 | .308 | 6 | 4.5 | 6200 | 33 | 160 | Skill:75 STR:6 |
That Gun | 18 | 67.5 | 0.5 | 2.5 | 18 | 5.56mm | 5 | 5 | 1750 | 19 | 225 | Skill:50 STR:6 |
This Machine | 65 | 139 | 0.5 | 1 | 65 | .308 | 8 | 9.5 | 2800 | 22 | 600 | Skill:75 STR:6 |
Trail Carbine | 45 | 83 | 0.04 | 1 | 45 | .44 Magnum | 8 | 5.5 | 3900 | 21 | 500 | Skill:75 STR:5 |
Varmint Rifle | 18 | 18 | 0.02 | 1 | 18 | 5.56mm | 5 | 5.5 | 75 | 22 | 120 | Skill:0 STR:3 |
Varmint Rifle: Ratslayer | 23 | 23 | 0.02 | 5 | 23 | 5.56mm | 12 | 4.5 | 2000 | 45 | 200 | Skill:0 STR:3 |
- MELEE WEAPONS -
NAME | DMG | DPS | CRI (%) | CRI DMG | WT | VAL | AP | HP | Att. Needed |
9-Iron | 17 | 38 | 1 | 17 | 3 | 55 | 22 | 60 | Skill:25 STR:2 |
9-Iron: Nephi's Golf Driver | 30 | 38 | 1.2 | 30 | 1 | 500 | 21 | 50 | Skill:25 STR:2 |
Baseball Bat | 22 | 36 | 1 | 22 | 3 | 250 | 25 | 400 | Skill:25 STR:4 |
Binoculars | 0 | 0 | 0 | 0 | 1.5 | 50 | 20 | 250 | Skill:0 STR:0 |
Bumper Sword | 32 | 29 | 1 | 32 | 12 | 2500 | 38 | 300 | Skill:50 STR:8 |
Bumper Sword: Blade of the East | 41 | 60 | 1 | 98 | 12 | 45 | 35 | 800 | Skill:100 STR:9 |
Cattle Prod | 5 | 12 | 2 | 5 | 3 | 450 | 28 | 500 | Skill:75 STR:7 |
Chainsaw | 100 | 0 | 0 | 0 | 20 | 2800 | 65 | 800 | Skill:75 STR:2 |
Cleaver | 7 | 17 | 1 | 7 | 2 | 20 | 22 | 250 | Skill:0 STR:2 |
Cleaver: Chopper | 14 | 56 | 2 | 14 | 2 | 800 | 22 | 250 | Skill:0 STR:2 |
Combat Knife | 15 | 48 | 2 | 15 | 1 | 500 | 17 | 90 | Skill:50 STR:3 |
Combat Knife: Chance's Knife | 22 | 91 | 2 | 22 | 1 | 900 | 17 | 90 | Skill:50 STR:3 |
Dress Cane | 22 | 50 | 1 | 35 | 3 | 40 | 27 | 50 | Skill:50 STR:2 |
Fire Axe | 55 | 53 | 1 | 27 | 8 | 2500 | 22 | 200 | Skill:75 STR:5 |
Fire Axe: Knock Knock | 66 | 125 | 1 | 33 | 8 | 3200 | 21 | 110 | Skill:75 STR:5 |
Hatchet | 16 | 40 | 1 | 16 | 2 | 75 | 22 | 300 | Skill:25 STR:2 |
Knife | 8 | 20 | 1 | 8 | 1 | 20 | 20 | 150 | Skill:0 STR:1 |
Lead Pipe | 22 | 55 | 1 | 22 | 3 | 75 | 24 | 50 | Skill:50 STR:5 |
Lead Pipe: The Humble Cudgel | 26 | 52 | 1 | 26 | 3 | 350 | 21 | 75 | Skill:50 STR:5 |
Machete | 11 | 32 | 1.5 | 11 | 2 | 50 | 20 | 50 | Skill:25 STR:3 |
Machete Gladius | 28 | 48 | 1.5 | 28 | 2 | 1000 | 20 | 75 | Skill:25 STR:4 |
Machete: Liberator | 18 | 62 | 3 | 18 | 2 | 1000 | 18 | 75 | Skill:25 STR:3 |
Nail Board | 25 | 0 | 25 | 4 | 250 | 27 | 60 | Skill:25 STR:7 | |
Police Batan | 10 | 1 | 10 | 2 | 70 | 23 | 250 | Skill:0 STR:1 | |
Pool Cue | 15 | 0 | 15 | 1 | 15 | 27 | 50 | Skill:0 STR:2 | |
Rebar Club | 42 | 50 | 0.5 | 24 | 9 | 500 | 40 | 250 | Skill:50 STR:9 |
Ripper | 30 | 30 | 0 | 0 | 6 | 1200 | 65 | 600 | Skill:75 STR:3 |
Rolling Pin | 3 | 5 | 0 | 8 | 1 | 10 | 24 | 100 | Skill:2 STR:0 |
Shishkebab | 40 | 92 | 2 | 20 | 3 | 2500 | 28 | 500 | Skill:75 STR:6 |
Shovel | 12 | 19 | 3 | 20 | 3 | 55 | 28 | 300 | Skill:0 STR:3 |
Sledgehammer | 24 | 43 | 1 | 24 | 12 | 130 | 38 | 150 | Skill:50 STR:7 | Straight Razor | 5 | 18 | 2 | 10 | 1 | 35 | 18 | 75 | Skill:0 STR:1 |
Straight Razor: Figaro | 11 | 51 | 4 | 16 | 1 | 400 | 17 | 90 | Skill:0 STR:1 |
Super Sledge | 70 | 104 | 1 | 35 | 20 | 5800 | 24 | 100 | Skill:100 STR:8 |
Super Sledge: Oh, Babyl | 80 | 138 | 1 | 40 | 20 | 6200 | 24 | 100 | Skill:100 STR:8 |
Switchblade | 9 | 41 | 2 | 11 | 1 | 35 | 18 | 100 | Skill:25 STR:1 |
Thermic Lance | 100 | 100 | 0 | 0 | 20 | 5500 | 65 | 800 | Skill:100 STR:7 |
Throwing Hatchet | 20 | 66 | 1 | 20 | 2 | 20 | 24 | 1000 | Skill:25 STR:1 |
Throwing Knife | 15 | 192 | 1 | 7 | 0.5 | 20 | 24 | 1000 | Skill:0 STR:1 |
Throwing Spear | 35 | 83 | 1 | 7 | 0.5 | 25 | 24 | 1000 | Skill:25 STR:1 |
Tire Iron | 15 | 34 | 1 | 15 | 3 | 40 | 24 | 200 | Skill:0 STR:h3 |
- UNARMED -
NAME | DMG | DPS | CRI (%) | CRI DMG | WT | VAL | AP | HP | Att. Needed |
Ballistic Fist | 80 | 80 | 1 | 80 | 6 | 7800 | 28 | 80 | Skill:100 STR:9 |
Bladed Gauntlet | 25 | 40 | 2 | 40 | 10 | 200 | 26 | 60 | Skill:25 STR:5 |
Bladed Gauntlet: Cram Opener | 28 | 47 | 2 | 44 | 10 | 800 | 26 | 75 | Skill: STR:5 |
Boxing Gloves | 1 | 1 | 1 | 1 | 6 | 100 | 28 | 200 | Skill:0 STR:1 |
Boxing Gloves: Golden Gloves | 1 | 1 | 2 | 1 | 6 | 100 | 28 | 250 | Skill:0 STR:1 |
Boxing Tape | 4 | 5 | 1 | 4 | 0.25 | 100 | 28 | 500 | Skill:0 STR:1 |
Brass Knuckles | 18 | 36 | 1 | 18 | 1 | 120 | 18 | 200 | Skill:25 STR:2 |
Displacer Glove | 50 | 68 | 1 | 50 | 6 | 3500 | 28 | 100 | Skill:100 STR:4 |
Displacer Glove: Pushy | 60 | 88 | 1 | 60 | 6 | 4200 | 28 | 120 | Skill:100 STR:2 |
Dog Tag Fist | 20 | 31 | 1 | 20 | 3 | 50 | 35 | 100 | Skill:0 STR:1 |
Dog Tag Fist: Recompense of the Fallen | 25 | 47 | 1 | 25 | 3 | 250 | 35 | 150 | Skill:0 STR:1 |
Mantis Gauntlet | 30 | 73 | 3 | 30 | 10 | 150 | 22 | 50 | Skill:75 STR:4 |
Power Fist | 40 | 43 | 1 | 40 | 6 | 800 | 28 | 80 | Skill:50 STR:5 |
Spiked Knuckles | 25 | 59 | 1 | 25 | 1 | 500 | 19 | 300 | Skill:50 STR:2 |
Spiked Knuckles: Love and Hate | 30 | 75 | 1 | 30 | 1 | 750 | 19 | 300 | Skill:50 STR:3 |
Zap Glove | 35 | 57 | 1 | 35 | 6 | 5200 | 28 | 100 | Skill:75 STR:2 |
Zap Glove: Paladin Toaster | 41 | 67 | 1 | 41 | 6 | 6800 | 28 | 80 | Skill:75 STR:4 |
Back to Main Menu
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Fallout: New Vegas - SPECIAL Statistic
- STRENGTH -
Carry Weight and unarmed damage
Associated Skills:
1. Melee Weapons
2. Unarmed
- PERCEPTION -
Increase accuracy of attack, easier to spot enemies on Compass
Associated Skills:
1. Energy Weapons
2. Explosives
3. Lockpick
- ENDURANCE -
Increase max health, Poison Resistance and Radiation Resistance
Associated Skills:
1. Survival
2. Unarmed
- CHARISMA -
Increases companion nerve
Associated Skills:
1. Barter
2. Speech
- INTELLIGENCE -
Raises the skills point you again and improves Medicine, Repair and Science
Associated Skills:
1. Medicine
2. Repair
3. Science
- AGILITY -
Action Points and regeneration. Speed of weapon draw, reload, and maximum run speed)
Associated Skills:
1. Guns
2. Sneak
- LUCK -
Raise the chance of critical, lucks in gambling. Boosts all skills.
Associated Skills:
1. All
Back to Main Menu
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Carry Weight and unarmed damage
Associated Skills:
1. Melee Weapons
2. Unarmed
STR | Name | Carry Weight | Unarmed Damage | Skill Modifiers |
1 | Wet Noodle | 160 | 0.5 | Melee Weapons +2 |
2 | Beached Jellyfish | 170 | 1.0 | Melee Weapons +4 |
3 | Doughy Baby | 180 | 1.5 | Melee Weapons +6 |
4 | Lightweight | 190 | 2.0 | Melee Weapons +8 |
5 | Average Joe | 200 | 2.5 | Melee Weapons +10 |
6 | Barrel Chested | 210 | 3.0 | Melee Weapons +12 |
7 | Beach Bully | 220 | 3.5 | Melee Weapons +14 |
8 | Circus Strongman | 230 | 4.0 | Melee Weapons +16 |
9 | Doomsday Pecs | 240 | 4.5 | Melee Weapons +18 |
10 | Hercules' Bigger Cousin | 250 | 5.0 | Melee Weapons +20 |
Perk | Required | Level |
Heave, Ho! | STR 5 | 2 |
Strong Back | STR 5 | 8 |
Stonewall | STR 6 | 8 |
Super Slam | STR 6 | 8 |
Unstoppable Force | STR 7 | 12 |
Weapon Handling | STR <10 | 16 |
Strength Implant | STR <10 | - |
- PERCEPTION -
Increase accuracy of attack, easier to spot enemies on Compass
Associated Skills:
1. Energy Weapons
2. Explosives
3. Lockpick
PER | Name | Skill Modifiers |
1 | Deaf Bat | Energy Weapons +2, Explosives +2, Lockpick +2 |
2 | Senile Mole | Energy Weapons +4, Explosives +4, Lockpick +4 |
3 | Squinting Newt | Energy Weapons +6, Explosives +6, Lockpick +6 |
4 | Unsuspecting Trout | Energy Weapons +8, Explosives +8, Lockpick +8 |
5 | Wary Trout | Energy Weapons +10, Explosives +10, Lockpick +10 |
6 | Alert Coyote | Energy Weapons +12, Explosives +12, Lockpick +12 |
7 | Big-eyed Tiger | Energy Weapons +14, Explosives +14, Lockpick +14 |
8 | Monocled Falcon | Energy Weapons +16, Explosives +16, Lockpick +16 |
9 | Sniper Hawk | Energy Weapons +18, Explosives +18, Lockpick +18 |
10 | Eagle with Telescope | Energy Weapons +20, Explosives +20, Lockpick +20 |
Perk | Required | Level |
Friend of the Night | PER 6 | 2 |
Sniper | PER 6 | 12 |
Light Step | PER 6 | 14 |
Better Criticals | PER 6 | 16 |
Infiltrator | PER 6 | 18 |
Perception Implant | PER <10 | - |
Four Eyes (Trait) | PER <10 | - |
- ENDURANCE -
Increase max health, Poison Resistance and Radiation Resistance
Associated Skills:
1. Survival
2. Unarmed
END | Name | Max HP | Fatigue | Skill Modifiers |
1 | Basically Dead | 120 | 20 + (LVL x10) | Survival +2, Unarmed +2 |
2 | Crumbly | 140 | 40 + (LVL x10) | Survival +4, Unarmed +4 |
3 | Do Not Bend | 160 | 60 + (LVL x10) | Survival +6, Unarmed +6 |
4 | Handle with Care | 180 | 80 + (LVL x10) | Survival +8, Unarmed +8 |
5 | Stain-resistant | 200 | 100 + (LVL x10) | Survival +10, Unarmed +10 |
6 | Hardy | 220 | 120 + (LVL x10) | Survival +12, Unarmed +12 |
7 | Tough-as-nails | 240 | 140 + (LVL x10) | Survival +14, Unarmed +14 |
8 | Flame Restardant | 260 | 160 + (LVL x10) | Survival +16, Unarmed +16 |
9 | Bulletproof | 280 | 180 + (LVL x10) | Survival +18, Unarmed +18 |
10 | Unstoppable | 300 | 200 + (LVL x10) | Survival +20, Unarmed +20 |
Perk | Required | Level |
Lead Belly | END 5 | 6 |
Rad Resistance | END 5 | 8 |
Stonewall | END 6 | 8 |
Strong Back | END 5 | 8 |
Life Giver | END 6 | 12 |
Long Haul | END 6 | 12 |
Solar Powered | END 7 | 20 |
Rad Absorption | END 7 | 28 |
Endurance Implant | END <10 | - |
- CHARISMA -
Increases companion nerve
Associated Skills:
1. Barter
2. Speech
CHR | Name | Companion Nerve | Skill Modifiers |
1 | Misanthrope | Armor & Damange +5% | Barter +2, Speech +2 |
2 | Old Hermit | Armor & Damange +10% | Barter +4, Speech +4 |
3 | Creepy Undertaker | Armor & Damange +15% | Barter +6, Speech +6 |
4 | Peevish Librarian | Armor & Damange +20% | Barter +8, Speech +8 |
5 | Substitute Teacher | Armor & Damange +25% | Barter +10, Speech +10 |
6 | Cheery Salesman | Armor & Damange +30% | Barter +12, Speech +12 |
7 | Diplomat | Armor & Damange +35% | Barter +14, Speech +14 |
8 | Movie Star | Armor & Damange +40% | Barter +16, Speech +16 |
9 | Casanova | Armor & Damange +45% | Barter +18, Speech +18 |
10 | Cult Leader | Armor & Damange +50% | Barter +20, Speech +20 |
Perk | Required | Level |
Ferocious | CHA 6 | 6 |
Animal Friend | CHA 10 | 10 |
Charisma Implant | CHA <10 | - |
- INTELLIGENCE -
Raises the skills point you again and improves Medicine, Repair and Science
Associated Skills:
1. Medicine
2. Repair
3. Science
INT | Name | Skill Points | Skill Modifiers |
1 | Sub-brick | 10.5 | Medicine +2, Repair +2, Science +2 |
2 | Vegetable | 11 | Medicine +4, Repair +4, Science +4 |
3 | Cretin | 11.5 | Medicine +6, Repair +6, Science +6 |
4 | Knucklehead | 12 | Medicine +8, Repair +8, Science +8 |
5 | Knowledgeable | 12.5 | Medicine +10, Repair +10, Science +10 |
6 | Gifted | 13 | Medicine +12, Repair +12, Science +12 |
7 | Smartypants | 13.5 | Medicine +14, Repair +14, Science +14 |
8 | Know-it-all | 14 | Medicine +16, Repair +16, Science +16 |
9 | Genius | 14.5 | Medicine +18, Repair +18, Science +18 |
10 | Omniscient | 15 | Medicine +20, Repair +20, Science +20 |
Perk | Required | Level |
Retention | INT 5 | 2 |
Swift Learner | INT 4 | 2 |
Comprehension | INT 4 | 4 |
Educated | INT 4 | 4 |
Entomologist | INT 4 | 4 |
Pack Rat | INT 5 | 8 |
Nerd Rage! | INT 5 | 10 |
Computer Whitz | INT 7 | 18 |
Intelligence | INT <10 | - |
- AGILITY -
Action Points and regeneration. Speed of weapon draw, reload, and maximum run speed)
Associated Skills:
1. Guns
2. Sneak
AGL | Name | Action Points | Skill Modifiers |
1 | Walking Disaster | 68 | Guns +2, Sneak +2 |
2 | Accident Prone | 71 | Guns +4, Sneak +4 |
3 | Oaf | 74 | Guns +6, Sneak +6 |
4 | Butterfinger | 77 | Guns +8, Sneak +8 |
5 | Under Control | 80 | Guns +10, Sneak +10 |
6 | Catlike | 83 | Guns +12, Sneak +12 |
7 | Knife Thrower | 86 | Guns +14, Sneak +14 |
8 | Knife Catcher | 89 | Guns +16, Sneak +16 |
9 | Acrobatic Marvel | 92 | Guns +18, Sneak +18 |
10 | Walks on Water | 95 | Guns +20, Sneak +20 |
Perk | Required | Level |
Rapid Reload | AGI 5 | 2 |
Quick Draw | AGI 5 | 8 |
Silent Running | AGI 6 | 12 |
Sniper | AGI 6 | 12 |
Light Step | AGI 6 | 14 |
Action Boy/Girl | AGI 6 | 16 |
Slayer | AGI 7 | 24 |
Nerves of Steel | AGI 7 | 26 |
Small Frame (Trait) | AGI <10 | - |
Agility Implant | AGI <10 | - |
- LUCK -
Raise the chance of critical, lucks in gambling. Boosts all skills.
Associated Skills:
1. All
LUCK | Name | Skill Modifiers |
1 | 13 Pitch-black Cats | Critical Chance +1, All Skills +1 |
2 | Broken Gypsy | Critical Chance +2, All Skills +1 |
3 | Sickly Albatross | Critical Chance +3, All Skills +2 |
4 | Spilled Salt | Critical Chance +4, All Skills +2 |
5 | Coin Flip | Critical Chance +5, All Skills +3 |
6 | Stacked Deck | Critical Chance +6, All Skills +3 |
7 | Lucky 7 | Critical Chance +7, All Skills +4 |
8 | Leprechaun's Foot | Critical Chance +8, All Skills +4 |
9 | 21-Leaf Clover | Critical Chance +9, All Skills +5 |
10 | Two-headed Coin Flip | Critical Chance +10, All Skills +5 |
Perk | Required | Level |
Fortune Finder | LUCK 5 | 6 |
Scrounger | LUCK 5 | 8 |
Miss Fortune | LUCK 6 | 10 |
Mysterious Stranger | LUCK 6 | 10 |
Better Critical | LUCK 6 | 16 |
Luck Implant | LUCK <10 | - |
Back to Main Menu
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Fallout: New Vegas - PS3 Trophies
Trophy | How To Get | Reward |
New Kid | Reach 10th level. | Bronze |
Ol' Buddy Ol' Pal | Recruit any companion. | Bronze |
Crafty | Craft 20 items. | Bronze |
Mod Machine | Install 20 weapon mods. | Bronze |
Walker of the Mojave | Discover 50 locations. | Bronze |
You Run Barter Town | Sell 10,000 caps worthof goods. | Bronze |
Blast Mastery | Cause 10,000 damage withEnergy Weapons. | Bronze |
Love the Bomb | Cause 10,000 damage withExplosives. | Bronze |
Lead Dealer | Cause 10,000 damage withGuns. | Bronze |
No Tumbler Fumbler | Pick 25 locks. | Bronze |
Stim-ply Amazing | Heal 10,000 points ofdamage with Stimpaks. | Bronze |
New Vegas Samurai | Cause 10,000 damage withMelee Weapons. | Bronze |
Jury Rigger | Repair 30 items. | Bronze |
Hack the Mojave | Hack 25 terminals. | Bronze |
Artful Pocketer | Pick 50 pockets. | Bronze |
Outstanding Orator | Make 50 Speechchallenges. | Bronze |
Deser Survivalist | Heal 10,000 points ofdamage with food. | Bronze |
Old-Tyme Brawler | Cause 10,000 damage withUnarmed weapons. | Bronze |
Know When to Fold Them | Win 3 games of Caravan. | Bronze |
One Armed Bandit | Play 10 spins of Slots. | Bronze |
Little Wheel | Play 10 spins ofRoulette. | Bronze |
Double Down | Play 10 hands ofBlackjack. | Bronze |
Ain't That a Kick in the Head | Completed Ain't That aKick in the Head. | Bronze |
All or Nothing | Completed All or Nothing. | Bronze |
Veni, Vidi, Vici | Completed Veni, Vidi,Vici. | Bronze |
Eureka! | Completed Eureka! | Bronze |
No Gods, No Masters | Completed No Gods, NoMasters. | Bronze |
Come Fly With Me | Completed Come Fly WithMe. | Bronze |
Talent Pool | Completed Talent Pool. | Bronze |
Return to Sender | Completed Return toSender. | Bronze |
Arizona Killer | Completed Arizona Killer. | Bronze |
You'll Know It When It Happens | Completed You'll Know ItWhen It Happens. | Bronze |
G.I. Blues | Completed G.I. Blues. | Bronze |
That Lucky Old Sun | Completed That Lucky OldSun. | Bronze |
Volare! | Completed Volare! | Bronze |
The Legend of the Star. | Completed The Legend ofthe Star. | Bronze |
Up and Comer | Reach 20th level. | Silver |
The Boss | Reach 30th level. | Silver |
The Whole Gang's here | Recruit all companions. | Silver |
Master of the Mojave | Discover 125 locations. | Silver |
Globe Trotter | Discover all snow globes. | Silver |
Caravan Master | Win 30 games of Caravan. | Silver |
The Courier Who Broke the Bank | Get banned from all theStrip's casinos. | Silver |
They Went That-a Way | Completed They WentThat-a Way. | Silver |
Ring-a-Ding-Ding | CompletedRing-a-Ding-Ding. | Silver |
The House Always Wins | Completed The HouseAlways Wins. | Silver |
For the Republic | Completed For theRepublic. | Silver |
Render Unto Caeser | Completed Render UntoCaeser. | Silver |
Wild Card | Completed Wild Card. | Silver |
Hardcore | Play the game from startto finish in Hardcore Mode. | Gold |
Platinum Trophy | Collect all other 50Trophies | Platinum |
Back to Main Menu
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Fallout: New Vegas - Magazine & Misc
Name | WT | Value | Effect |
Boxing Times | 0 | 20 | Unarmed +20 |
Fixin' Things | 0 | 20 | Repair +20 |
Future Weapons Today | 0 | 20 | Energy Weapon +20 |
La Fantoma | 0 | 20 | Survival +20 |
Lad's Life | 0 | 20 | Lockpick +20 |
Locksmith's Reader | 0 | 20 | Speech +20 |
Meeting People | 0 | 20 | Guns +20 |
Milsurp Review | 0 | 20 | Explosive +20 |
Patriot's Cookbook | 0 | 20 | Science +20 |
Programmer's Digest | 0 | 20 | Barler +20 |
Salesman Weekly | 0 | 20 | Melee Weapons +20 |
Tales of Chivalrie | 0 | 20 | Med. +20 |
Today's Physician | 0 | 20 | Critical Chance +20 |
True Police Stories | 0 | 20 | Sneak +20 |
NCR Emergency Radio | 0 | 0 | Unique item, awarded by NCR: Free Quest: Emergency Radio Waves. |
Weapon Repair Kit | 1 | 20 | Repairs Current Weapon |
Back to Main Menu
---
Fallout: New Vegas - Headgears
Name - The name of the eqiuipment.
DT - Damage Threshold. The amound of damage you can expect the equipment to block.
WT - Weight. How heavy of the equipment.
Val - Value. Selling price. (Original value)
HP - Health. The HP of the equipment when in full condition.
Quest - Whether the gear is a crucial part of a main or side quest.
Size - Size indicates how bulky the equipment is.
Effect - Extra effectiveness of the equipment.
PA - Power Armor. This shows whether the equipment requires the Power Armor Training perk to wear or not.
---
- HEADGEAR (Helmet) -
Back to Main Menu
---
DT - Damage Threshold. The amound of damage you can expect the equipment to block.
WT - Weight. How heavy of the equipment.
Val - Value. Selling price. (Original value)
HP - Health. The HP of the equipment when in full condition.
Quest - Whether the gear is a crucial part of a main or side quest.
Size - Size indicates how bulky the equipment is.
Effect - Extra effectiveness of the equipment.
PA - Power Armor. This shows whether the equipment requires the Power Armor Training perk to wear or not.
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- HEADGEAR (Helmet) -
Name | DT | WT | Val | HP | Quest | Size | Effect | PA |
Authority Glasses | 0 | 0 | 6 | 100 | No | 0 | PER +2 | No |
1st Recon Beret | 0 | 1 | 40 | 50 | No | 0 | PER +1, Crit. Chan. +5 | No |
Apocalypse Gladiator Helmet | 5 | 3 | 70 | 75 | No | 15 | None | No |
Ballcap with Glasses | 0 | 1 | 30 | 100 | No | 0 | PER +1 | No |
Boomers Cap | 0 | 1 | 8 | 15 | No | 11 | PER +1 | No |
Boomers Hat | 0 | 1 | 8 | 15 | No | 12 | Per +1 | No |
Boomers Helmet | 1 | 1 | 8 | 15 | No | 11 | PER +1 | No |
Bandana | 0 | 1 | 6 | 10 | No | 11 | PER + | No |
Beret | 0 | 0.1 | 25 | 100 | No | 0 | None | No |
Biker Goggles | 0 | 1 | 6 | 10 | No | 9 | None | No |
Boone's Beret | 0 | 0.1 | 40 | 50 | Yes | 0 | None | No |
Caleb McCaffery's Hat | 0 | 0 | 0 | 100 | Yes | 17 | None | No |
Cattleman Cowboy Hat | 0 | 1 | 8 | 15 | No | 17 | PER +1 | No |
Centurion Helmet | 5 | 3 | 70 | 50 | No | 0 | None | No |
Combat Helmet | 3 | 3 | 800 | 50 | No | 12 | None | No |
Combat Helmet, Reinforced | 4 | 3 | 1000 | 50 | No | 0 | None | No |
Combat Helmet, Reinforced Mark 2 | 5 | 2.5 | 1500 | 100 | No | 0 | None | No |
Constrcution Hat | 2 | 3 | 50 | 50 | No | 0 | None | No |
Dapper Gambler Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Desperado Cowboy Hat | 0 | 1 | 8 | 15 | No | 20 | PER +1 | No |
Destroyed Collar | 0 | 5 | 1 | 1 | Yes | 0 | None | No |
Destroyed Party Hat | 0 | 1 | 5 | 10 | No | 10 | None | No |
Enclave Officer Hat | 0 | 1 | 6 | 15 | No | 13 | Ener. Weap. +5 | No |
Explorer Hood | 1 | 2 | 15 | 50 | No | 0 | None | No |
Eyeglasses | 0 | 0 | 8 | 150 | No | 6 | PER +2 | No |
Fancy Gambler Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Fiend Battle Helmet | 1 | 1 | 6 | 15 | No | 20 | PER +1 | No |
Fiend Helmet | 1 | 1 | 6 | 15 | No | 0 | PER +1 | No |
Fiend Warrior Helmet | 1 | 1 | 6 | 15 | No | 21 | PER +1 | No |
Fire Helmet | 2 | 1 | 10 | 100 | No | 0 | None | No |
Gannon Family Tesla Helmet | 6 | 5 | 120 | 100 | No | 19 | CHR -1, Rad. Res. +5 | Yes |
General Oliver's Cap | 0 | 1 | 8 | 15 | No | 12 | PER +1 | No |
Goggles Helmet | 2 | 3 | 50 | 50 | No | 0 | None | No |
Great Khan Spike Helmet | 2 | 1 | 8 | 15 | No | 11 | None | No |
Head Wrap | 0 | 0 | 0 | 10 | No | 16 | None | No |
Hockey Mask | 1 | 1 | 10 | 15 | No | 11 | Unarmed +5 | No |
Jessup's Bandana | 0 | 1 | 6 | 10 | No | 0 | PER +1 | No |
Legate Helmet | 4 | 2 | 250 | 100 | No | 0 | None | No |
MP Trooper Helmet | 2 | 3 | 50 | 50 | No | 0 | None | No |
Metal Helmet | 3 | 3 | 200 | 50 | No | 15 | None | No |
Metal Helmet, Reinforced | 4 | 3 | 280 | 150 | No | 20 | None | No |
Motor-Runner's Helmet | 2 | 1 | 8 | 15 | Yes | 0 | Melee Weap. +5, PER +1 | No |
Motorcycle Helmet | 2 | 1 | 6 | 10 | No | 14 | None | No |
Old Cowboy Hat | 0 | 1 | 8 | 15 | No | 16 | PER +1 | No |
Papa Khan Helmet | 0 | 0 | 0 | 100 | No | 0 | None | No |
Party Hat | 0 | 1 | 5 | 10 | No | 10 | None | No |
Police Hat | 0 | 1 | 8 | 150 | No | 15 | None | No |
Pre-War Baseball Cap | 0 | 1 | 8 | 15 | No | 12 | PER +1 | No |
Pre-War Bonnet | 0 | 1 | 8 | 15 | No | 26 | PER +1 | No |
Pre-War Hat | 0 | 1 | 8 | 15 | No | 14 | PER +1 | No |
Prime Decanus Helmet | 2 | 3 | 110 | 50 | No | 0 | None | No |
Prime Helmet | 2 | 3 | 80 | 50 | No | 0 | None | No |
Raider Arclight Helmet | 1 | 3 | 20 | 15 | No | 13 | None | No |
Raider Blastmaster Helmet | 1 | 3 | 20 | 15 | No | 20 | Guns +5, Explos. +5 | No |
Raider Wastehound Helmet | 1 | 3 | 20 | 15 | No | 21 | None | No |
Ranger Battle Helmet | 3 | 5 | 60 | 50 | No | 12 | None | No |
Ranger Brown Hat | 0 | 1 | 30 | 100 | No | 15 | None | No |
Ranger Grey Hat | 0 | 1 | 0 | 100 | No | 17 | None | |
Ranger Hat | 0 | 0 | 0 | 100 | No | 15 | None | No |
Ranger Helmet | 4 | 0 | 0 | 100 | No | 0 | None | No |
Ranger Tan Hat | 0 | 1 | 30 | 100 | No | 15 | None | No |
Rattan Cowboy Hat | 0 | 1 | 8 | 15 | No | 16 | PER +1 | No |
Rowhide Cowboy Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Reading Glasses | 0 | 0 | 12 | 150 | No | 5 | PER +2 | No |
Rebreather | 3 | 0 | 50 | 50 | Yes | 14 | Water Breathing | No |
Recon Armor Helmet | 2 | 3 | 40 | 40 | No | 14 | None | No |
Recruit Decanus Helmet | 2 | 3 | 90 | 50 | No | 0 | None | No |
Recruit helmet | 2 | 3 | 70 | 50 | No | 0 | None | No |
Remnants Power Helmet | 8 | 5 | 2800 | 75 | No | 19 | CHR -1, Rad Res. +5 | Yes |
Roving Helmet | 0 | 1 | 6 | 10 | No | 13 | Barter +5 | No |
Salvaged Power Helmet | 4 | 5 | 1200 | 75 | No | 0 | None | No |
Shady Hat | 0 | 1 | 40 | 50 | No | 14 | Sneak +5, PER +1 | No |
Sheriff's Hat | 0 | 1 | 35 | 40 | No | 0 | PER +1 | No |
Slave Scarf | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Space Suit Helmet | 4 | 0 | 200 | 10 | No | 0 | None | No |
Stormchaser Hat | 0 | 1 | 6 | 10 | No | 16 | PER +1 | No |
Stylish Gambler Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Suave Gambler Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Sunglasses | 0 | 0 | 8 | 150 | No | 6 | PER +2 | No |
T-45d Power Helmet | 5 | 5 | 1300 | 75 | No | 19 | Rad Res. +3 | Yes |
T-51b Power Helmet | 0 | 4 | 2000 | 100 | No | 19 | CHR +1, Rad Res. +8 | Yes |
Timted Reading Glasses | 0 | 0 | 12 | 150 | No | 5 | PER +2 | No |
Tortoiseshell Glasses | 0 | 0 | 8 | 150 | No | 6 | PER +2 | No |
Trooper Helmet | 2 | 3 | 50 | 50 | No | 0 | None | No |
Tuxedo Hat | 0 | 1 | 8 | 15 | No | 15 | PER +1 | No |
Vance's Lucky Hat | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Vault 34 Security Helmet | 3 | 3 | 30 | 25 | No | 13 | None | No |
Veteran Decanus Helmet | 3 | 3 | 150 | 50 | No | 0 | None | No |
Veteran Helmet | 3 | 3 | 100 | 50 | No | 0 | None | No |
Vexillarius Helmet | 1 | 3 | 250 | 30 | No | 0 | None | No |
Vikki's Bonnet | 0 | 1 | 8 | 15 | No | 0 | PER +1 | No |
Welding Helmet | 2 | 3 | 20 | 15 | No | 0 | None | No |
Well-Healed Gambler Hat | 0 | 1 | 8 | 15 | No | 14 | PER + | No |
White Glove Society Mask | 0 | 1 | 10 | 15 | No | 0 | None | No |
Back to Main Menu
---
Fallout: New Vegas - Difficulty Levels
Here's the table of the damage differences in each level
- Hardcore Mode -
Hardcore mode has nothing related with the damage rates, but it adds other challenges to the gameplay which are listed below. However, beating the game with Hardcore mode enabled (from start to end) will get you a "Hardcore" archievement.
- All ammo has weight.
- Companions can die.
- Stimpaks no longer heal instantly, but rather over time.
- Character needs to eat food, drink, and sleep to survive.
- Crippled limbs cannot be healed with Stimpaks or by resting.
Back to Main Menu
---
Difficulty Level | Damage taken from enemy | Damage dealed to enemy |
Very Easy | 50% | 200% |
Easy | 75% | 150% |
Normal (default) | 100% | 100% |
Hard | 150% | 75% |
Very Hard | 200% | 50% |
- Hardcore Mode -
Hardcore mode has nothing related with the damage rates, but it adds other challenges to the gameplay which are listed below. However, beating the game with Hardcore mode enabled (from start to end) will get you a "Hardcore" archievement.
- All ammo has weight.
- Companions can die.
- Stimpaks no longer heal instantly, but rather over time.
- Character needs to eat food, drink, and sleep to survive.
- Crippled limbs cannot be healed with Stimpaks or by resting.
Back to Main Menu
---
Fallout: New Vegas - Armor & Outfits
Name - The name of the eqiuipment.
DT - Damage Threshold. The amound of damage you can expect the equipment to block.
WT - Weight. How heavy of the equipment.
Val - Value. Selling price. (Original value)
HP - Health. The HP of the equipment when in full condition.
Quest - Whether the gear is a crucial part of a main or side quest.
Size - Size indicates how bulky the equipment is.
Effect - Extra effectiveness of the equipment.
PA - Power Armor. This shows whether the equipment requires the Power Armor Training perk to wear or not.
---
- ARMOR (Light) -
- ARMOR (Medium) -
- ARMOR (Heavy) -
- CLOTHING -
Back to Main Menu
---
DT - Damage Threshold. The amound of damage you can expect the equipment to block.
WT - Weight. How heavy of the equipment.
Val - Value. Selling price. (Original value)
HP - Health. The HP of the equipment when in full condition.
Quest - Whether the gear is a crucial part of a main or side quest.
Size - Size indicates how bulky the equipment is.
Effect - Extra effectiveness of the equipment.
PA - Power Armor. This shows whether the equipment requires the Power Armor Training perk to wear or not.
---
- ARMOR (Light) -
Name | DT | WT | Val | HP | Quest | Size | Effect | PA |
Advanced Radiation Suit | 6 | 7 | 200 | 25 | No | 26 | Rad. Res. +40 | No |
Caesar's Armor | 5 | 3 | 1500 | 450 | No | 0 | Survival +5, Speech +5 | No |
Chinese Stealth Armor | 12 | 20 | 500 | 100 | No | 0 | Sneak +5 | No |
Gladiator Armor | 19 | 15 | 160 | 150 | Yes | 0 | AGL -1 | No |
Explorer's Gear | 8 | 3 | 50 | 100 | No | 25 | Melee Weap. +2, Guns +2 | No |
Great Khan Armored Leather | 8 | 7 | 100 | 100 | No | 23 | None | No |
Great Khan Simple Armor | 5 | 7 | 100 | 100 | No | 0 | None | No |
Great Khan Soldier Armor | 5 | 7 | 100 | 100 | No | 0 | None | No |
Great Khan Suit Armor | 5 | 7 | 100 | 100 | No | 0 | None | No |
Legion Explorer Armor | 4 | 10 | 120 | 150 | No | 0 | None | No |
Legion Praetorian Armor | 12 | 12 | 300 | 150 | No | 0 | None | No |
Legion Prime Armor | 8 | 15 | 220 | 200 | No | 0 | None | No |
Legion Recruit Armor | 6 | 12 | 200 | 180 | No | 26 | None | No |
Legion Veteran Armor | 10 | 16 | 300 | 250 | No | 0 | None | No |
Leather Armor | 6 | 15 | 160 | 150 | No | 26 | None | No |
Leather Armor, Reinforced | 10 | 15 | 1200 | 250 | No | 0 | None | No |
Powder Gang Guard Armor | 5 | 8 | 100 | 100 | No | 0 | None | No |
Raider Badlands Armor | 4 | 15 | 180 | 100 | No | 24 | None | No |
Raider Blastmaster Armor | 4 | 15 | 180 | 100 | No | 26 | None | No |
Raider Painspike Armor | 4 | 25 | 180 | 100 | No | 27 | None | No |
Raider Psycho-Tic Armor | 1 | 3 | 20 | 15 | No | 17 | None | No |
Raider Sadist Armor | 4 | 15 | 180 | 100 | No | 25 | None | No |
Space Suit | 10 | 7 | 800 | 100 | No | 0 | Rad. Res. +40 | No |
Vault 34 Security Armor | 16 | 15 | 70 | 100 | No | 0 | None | No |
- ARMOR (Medium) -
Name | DT | WT | Val | HP | Quest | Size | Effect | PA |
Combat Armor | 15 | 25 | 6500 | 400 | No | 27 | None | No |
Combat Armor, Reinforced | 17 | 25 | 8000 | 650 | No | 0 | None | No |
Combat Armor, Reinforced Mark 2 | 20 | 25 | 8000 | 650 | No | 0 | None | No |
Gannon Family Tesla Armor | 26 | 45 | 8200 | 400 | No | 30 | None | Yes |
Legion Centurion Armor | 18 | 35 | 800 | 450 | No | 0 | None | No |
Legion Vexillarius Armor | 14 | 26 | 600 | 350 | No | 0 | None | No |
NCR Bandoleer Armor | 10 | 26 | 300 | 400 | No | 0 | None | No |
NCR Face Wrap Armor | 10 | 26 | 300 | 400 | No | 0 | None | No |
NCR Mantle Armor | 10 | 26 | 300 | 400 | No | 0 | None | No |
NCR Military Police Armor | 10 | 26 | 300 | 400 | No | 0 | None | No |
NCR Ranger Aombat Armor | 20 | 30 | 7500 | 600 | No | 0 | None | No |
NCR Ranger Patrol Armor | 15 | 25 | 390 | 500 | No | 27 | None | No |
NCR Trooper Armor | 10 | 26 | 300 | 400 | No | 23 | None | No |
Recon Armor | 17 | 20 | 7200 | 400 | No | 0 | Sneak +5 | No |
Van Graff Combat Armor | 16 | 25 | 6500 | 400 | Yes | 0 | None | No |
- ARMOR (Heavy) -
Name | DT | WT | Val | HP | Quest | Size | Effect | PA |
Brotherhood T-45d Power Armor | 22 | 45 | 4500 | 1000 | No | 32 | STR +2, AGL -2, Rad. Res. +10 | Yes |
Brotherhood T-51b Power Armor | 25 | 40 | 5200 | 2000 | No | 0 | STR +1, Rad. Res. +25 | Yes |
Metal Armor | 12 | 30 | 1100 | 100 | No | 25 | AGL -1 | No |
Metal Armor, Reinforced | 16 | 30 | 3500 | 250 | No | 25 | AGL -1 | No |
NCR Salvaged Power Armor | 20 | 40 | 3000 | 1000 | No | 31 | AGL -2 | No |
Remnants Power Armor | 28 | 45 | 6500 | 400 | No | 30 | STR +1, Rad. Res. +15 | Yes |
T-45d Power Armor | 22 | 45 | 4500 | 1000 | No | 0 | STR +2, AGL -2, Rad Res. +10 | Yes |
T-51b Power Armor | 25 | 40 | 5200 | 2000 | No | 27 | STR +1, Rad. Res. +25 | Yes |
- CLOTHING -
Name | DT | WT | Val | HP | Quest | Size | Effect | PA |
Ambassador Crocker's Suit | 1 | 1 | 6 | 100 | No | 0 | None | No |
Benny's Auit | 1 | 3 | 390 | 100 | No | 0 | Barter +5, Speech +5 | No |
Boomer Flightsuit | 4 | 1 | 6 | 100 | No | 0 | None | No |
Boomer Jumpsuit | 4 | 1 | 6 | 100 | No | 0 | None | No |
Bounty Hunter Duster | 6 | 3 | 70 | 150 | No | 26 | CHR +1, Guns +5 | No |
Brahmin-skin Outfit | 0 | 2 | 6 | 100 | No | 26 | AGL +1, END +1 | No |
Bright Brotherhood Robe | 2 | 2 | 6 | 100 | No | 0 | None | No |
Brotherhood Elder's Robe | 1 | 2 | 8 | 100 | No | 0 | None | No |
Brotherhood Scribe Robe | 2 | 2 | 6 | 100 | No | 25 | None | No |
Caravaneer Outfit | 2 | 15 | 180 | 100 | No | 75 | None | No |
Chained Prostitute Outfit | 0 | 2 | 390 | 400 | No | 0 | None | No |
Civilian Engineer Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Repair +5 | No |
Dapper Gambler Suit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Dirty Pre-War Businesswear | 0 | 2 | 8 | 100 | No | 25 | Speech +5 | No |
Dirty Pre-War Casualwear | 0 | 2 | 6 | 100 | No | 25 | AGL +1 | No |
Dirty Pre-War Parkstroller Outfits | 0 | 10 | 5 | 100 | No | 23 | AGL +1 | No |
Dirty Pre-War Relaxedear | 0 | 5 | 6 | 100 | No | 25 | AGL +1 | No |
Dirty Pre-War Spring Outfits | 0 | 1 | 5 | 100 | No | 23 | AGL +1 | No |
Exposed Prostitute Outfit | 0 | 2 | 390 | 400 | No | 0 | None | No |
Fancy Gambler Suit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Field Hand Outfit | 2 | 15 | 180 | 100 | No | 0 | None | No |
Followers Doctor Coat | 0 | 2 | 8 | 100 | No | 0 | Science +5 | No |
Followers Lab Coat | 0 | 2 | 16 | 95 | No | 0 | Medicine +10, Science +10 | No |
Formal Wear | 0 | 1 | 120 | 25 | No | 0 | None | No |
General Oliver's Uniform | 0 | 1 | 0 | 100 | No | 26 | CHR +2, AP +20 | No |
Grimy Pre-War Businesswear | 0 | 2 | 6 | 100 | No | 25 | Speech +5 | No |
Handyman Jumpsuit | 0 | 1 | 6 | 100 | No | 25 | Repair +5 | No |
Jailhouse Rocker | 2 | 1 | 50 | 100 | No | 0 | None | No |
Kings Outfit | 1 | 1 | 6 | 100 | No | 0 | None | No |
Lab Technician Outfit | 0 | 2 | 8 | 100 | No | 27 | Science +5 | No |
Memphis Kid Outfit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Merc Adventure Outfits | 1 | 8 | 50 | 100 | No | 24 | Melee Weap. +2, Guns +2 | No |
Merc Chamer Outfits | 1 | 1 | 50 | 100 | No | 25 | Melee Weap. +2, Guns +2 | No |
Merc Grunt Outfits | 1 | 1 | 50 | 100 | No | 28 | Melee Weap. +2, Guns +2 | No |
Merc Troublemaker Outfits | 1 | 1 | 50 | 100 | No | 25 | Melee Weap. +2, Guns +2 | No |
Merc Veteran Outfits | 1 | 1 | 50 | 100 | No | 24 | Melee Weap. +2, Guns +2 | No |
NCR Engineer Jumpsuit | 0 | 1 | 6 | 100 | No | 26 | Repair +5 | No |
NCR Trooper Fatigues | 2 | 26 | 300 | 100 | No | 0 | None | No |
Naughty Nightwear | 0 | 1 | 200 | 400 | No | 22 | Speech +10, LCK +1 | No |
Powder Gang Plain Outfit | 0 | 3 | 15 | 100 | No | 23 | None | No |
Powder Gang Simple Outfit | 0 | 3 | 15 | 100 | No | 0 | None | No |
Powder Gang Soldier Outfit | 0 | 3 | 15 | 100 | No | 0 | None | No |
Pre-War Casualwear | 0 | 2 | 8 | 100 | No | 25 | None | No |
Pre-War Parkstroller Outfit | 0 | 2 | 6 | 100 | No | 23 | AGL +1 | No |
Pre-War Relaxedwear | 0 | 2 | 8 | 100 | No | 25 | AGL +1 | No |
Pre-War Spring Outfit | 0 | 2 | 8 | 100 | No | 23 | AGL +1 | No |
President Kimball's Suit | 0 | 2 | 6 | 100 | No | 25 | Speech +5 | No |
Prospector Outfit | 2 | 15 | 180 | 100 | No | 0 | None | No |
Prostitute Outfit | 0 | 2 | 390 | 400 | No | 0 | None | No |
Radiation Suit | 4 | 5 | 60 | 15 | No | 26 | Rad. Res. +30 | No |
Ranger Casual Outfit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Ranger Red Scarf Outfit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Ranger Vest Outfit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Regulator Duster | 0 | 3 | 70 | 150 | No | 26 | CHR +1, Guns +5 | No |
Robco Jumpsuit | 0 | 1 | 6 | 100 | No | 26 | Repair +5 | No |
Roving Trader outfit | 0 | 2 | 6 | 100 | No | 24 | Barter +5 | No |
Scientist Outfit | 3 | 2 | 8 | 100 | No | 27 | Science +5 | No |
Settler Outfit | 2 | 15 | 180 | 100 | No | 0 | None | No |
Sexy Sleepwear | 0 | 1 | 6 | 100 | No | 22 | CHR +1 | No |
Shabby Gambler Suit | 0 | 1 | 6 | 100 | No | 0 | None | No |
Sheriff's Duster | 0 | 3 | 35 | 150 | No | 0 | CHR +1, Guns +5 | No |
Slave Rags | 0 | 1 | 6 | 100 | No | 0 | None | No |
Sleepwear | 0 | 1 | 10 | 100 | No | 22 | CHR +1 | No |
Vault 11 Jumpsuit | 1 | 1 | 6 | 100 | No | 33 | Melee Weap +2, Speech +2 | No |
Vault 19 Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Melee Weap +2, Speech +2 | No |
Vault 21 Jumpsuit | 0 | 1 | 6 | 100 | No | 33 | Melee Weap +2, Speech +2 | No |
Vault 22 Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Melee Weap +2, Speech +2 | No |
Vault 24 Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Melee Weap +2, Speech +2 | No |
Vault 3 Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Melee Weap +2, Speech +2 | No |
Vault 3 Utility jumpsuit | 0 | 1 | 10 | 100 | No | 0 | Repair +5, Lockpick +5 | No |
Vault 34 Jumpsuit | 0 | 1 | 6 | 100 | No | 0 | Melee Weap +2, Speech +2 | No |
Vault Lab Uniform | 0 | 1 | 6 | 100 | No | 29 | Science +5 | No |
Viva Las Vegas | 5 | 1 | 6 | 100 | No | 1 | None | No |
Wasteland Doctor Fatigues | 0 | 2 | 6 | 100 | No | 28 | Medicine +5 | No |
Wasteland Settler Outfit | 2 | 2 | 6 | 100 | No | 23 | AGL +1, END +1 | No |
Wasteland Surgeon Outfit | 0 | 2 | 6 | 100 | No | 28 | Medicine +5 | No |
Wasteland Wanderer Outfit | 2 | 2 | 6 | 100 | No | 34 | AGL +1, END +1 | No |
Well-Heeled Gambler Suit | 0 | 1 | 6 | 100 | No | 0 | None | No |
White Glove Society Attire | 0 | 1 | 120 | 25 | No | 0 | None | No |
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Fallout: New Vegas - Ammunition
- Gun -
Name | Compatible Weapons |
.22LR Round | Silenced .22 Pistol Silenced .22 SMG |
.308 Round | Gobi Campaign Scout Rifle Hunting Rifle DKS-501 Sniper Rifle This Machine |
.357 Magnum | .357 Revolver Lucky Cowboy Repeater La Longue Carabine |
.44 magnum round | .44 magnum Revolver Mysterious Magnum Trail Carbine |
.45-70 Gov't | Brush Gun Hunting Revolver Ranger Sequoia |
.50 MG | Anti-materiel Rifle |
5mm round | Assault carbine CZ57 Avenger Minigun |
5.56mm round | All-American Light machine gun Marksman carbine Ratslayer Service rifle That gun Varmint rifle |
9mm round | 9mm pistol Maria 9mm SMG Vance's 9mm Submachine Gun |
10mm round | 10mm Pistol 10mm SMG Weathered 10mm pistol |
12.7mm round | 12.7mm pistol 12.7mm SMG |
12 gauge shotgun shell | Big Boomer Dinner Bell Hunting Shotgun Riot Shotgun Sawed-off Shotgun |
20 Gauge Round | Single Shotgun Caravan Shotgun Lever-action Shotgun |
BB's | Abilene Kid LE BB gun BB gun |
- Explosives -
Name | Compatible Weapons |
25mm grenade | Grenade machine gun |
40mm grenade | Grenade launcher Grenade rifle Thump-Thump Mercenary's grenade rifle Mercy |
Missile | Annabelle Missile Launcher |
Mini nuke | Fat Man |
- Energy Weapons-
Name | Compatible Weapons |
Alien power cell | Alien blaster |
Archimedes II Charge | Euclid's C-finder |
Electron charge pack | Gatling Laser Tesla Cannon Tesla-Beaton prototype Laser RCW |
Flamer fuel | Flamer Incinerator |
Microfusion cell | Plasma caster Multiplas rifle Plasma rifle Laser rifle Gauss rifle YCS/186 Gauss rifle Q-35 Matter Modulator AER14 Prototype |
MF Breeder | Recharger pistol Recharger rifle |
Small Energy Cell | Laser Pistol Pew Pew Plasma Pistol Plasma Defender Pulse Gun |
- Ammo Boxes -
Name | Weight | Value | Box Qty |
Ammo box, .223 | 5 | 10 | 20 rounds |
Ammo box, .22LR Plinking | 10 | 25 | 100 rounds |
Ammo box, .38 Special | 5 | 25 | 50 rounds |
Ammo box, 5.56mm surplus | 5 | 100 | 250 rounds |
Ammo box, 5mm surplus | 5 | 100 | 250 rounds |
Ammo box, electron charge pack, bulk | 5 | 50 | 100 rounds |
Ammo box, microfusion cell, bulk | 5 | 100 | 100 rounds |
Ammo box, small energy cell, bulk | 5 | 100 | 100 rounds |
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